PointCloudSnapPro Adds Gaussian Splats to Maya 2026

MSD PointCloudSnapPro loads Gaussian splat PLY into the Maya 2026 viewport, snaps geometry onto splat surfaces with no proxy mesh, and renders through Arnold.

MSD PointCloudSnapPro loads Gaussian splat PLY into the Maya 2026 viewport, snaps geometry onto splat surfaces with no proxy mesh, and renders through Arnold.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Miris

MSD Suite has released PointCloudSnapPro, a Maya 2026 plugin that loads gaussian splat PLY files into the viewport and renders them through Arnold.

Arnold 7.5.2 added 3DGS rendering and relighting in June, routing splats through the existing Points node and a gaussian_splat_shader. PointCloudSnapPro reaches that path through a separate extension, GaussianArnoldTranslator.dll, which MSD Suite describes as ribbon rendering.

Snapping runs directly on point cloud and gaussian splat surfaces with no proxy mesh, which Dario Ortisi, the developer, attributes to a proprietary algorithm. A ClipBox masks and isolates regions of the cloud interactively, and Ortisi describes saving an isolated region to a new file using the ClipBox or the rectangle and lasso selection tools. A measure tool reports real distances in the viewport.

Per splat radiusScale, opacity, color tint and emission controls are exposed in the Maya Attribute Editor. Format support covers LAS, PLY and MPC. The plugin ships as PointCloudSnapPro_2026.mll and requires Windows 10 or 11, Autodesk Maya 2026, Arnold for Maya, and an NVIDIA GPU.

Maya has carried radiance field tooling before. Nerfstudio's Maya plugin synchronizes a camera path JSON between Maya and a Nerfacto or Splatfacto reconstruction, working from an exported reference mesh.

PointCloudSnapPro is sold as a perpetual license in a three seat Indie tier and a ten seat Studio tier, with a free trial. Activation requires an internet connection and revalidates every 14 days. MSD Suite does not state on either product page is the splat count the viewport is built to handle, or any figure for load or render time.

It is available now on Gumroad.

Featured

Recents

Gaussian Splatting, LiDAR, and the Future of Spatial Workflows

A guest article from Mirror Labs Co-Founder, Kyle Robichaux.

Kyle Robichaux

Sep 29, 2026

Gaussian Splatting, LiDAR, and the Future of Spatial Workflows

A guest article from Mirror Labs Co-Founder, Kyle Robichaux.

Kyle Robichaux

Platforms

Spatial Slideshow 0.9.0 Runs Apple's Photos Model as Splats

Spatial Slideshow 0.9.0 turns Photos albums into 3D Gaussian scenes using Apple's Reframe models and private macOS 27 splat renderer, adding real-time playback.

Michael Rubloff

Sep 29, 2026

Platforms

Spatial Slideshow 0.9.0 Runs Apple's Photos Model as Splats

Spatial Slideshow 0.9.0 turns Photos albums into 3D Gaussian scenes using Apple's Reframe models and private macOS 27 splat renderer, adding real-time playback.

Michael Rubloff

Platforms

Arcturus Vision Releases Gaussian XR for Steam Frame

Arcturus Vision Gaussian XR is out free on Steam for Steam Frame, with eight example scenes, PLY and SOG loading, and a Mac training route through Spirula.

Michael Rubloff

Sep 28, 2026

Platforms

Arcturus Vision Releases Gaussian XR for Steam Frame

Arcturus Vision Gaussian XR is out free on Steam for Steam Frame, with eight example scenes, PLY and SOG loading, and a Mac training route through Spirula.

Michael Rubloff

Platforms

Open3D v0.20 Adds Gaussian Splat Rendering and SPZ Support

Open3D v0.20.0 adds Gaussian splat rendering, loading PLY, SPLAT and SPZ files and compositing splats with triangle meshes using per-splat depth occlusion.

Michael Rubloff

Sep 28, 2026

Platforms

Open3D v0.20 Adds Gaussian Splat Rendering and SPZ Support

Open3D v0.20.0 adds Gaussian splat rendering, loading PLY, SPLAT and SPZ files and compositing splats with triangle meshes using per-splat depth occlusion.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

Spatial Slideshow 0.9.0 Runs Apple's Photos Model as Splats

Spatial Slideshow 0.9.0 turns Photos albums into 3D Gaussian scenes using Apple's Reframe models and private macOS 27 splat renderer, adding real-time playback.

Michael Rubloff

Sep 29, 2026

Spatial Slideshow

Platforms

Spatial Slideshow 0.9.0 Runs Apple's Photos Model as Splats

Michael Rubloff

Sep 29, 2026

Spatial Slideshow

Platforms

Spatial Slideshow 0.9.0 Runs Apple's Photos Model as Splats

Spatial Slideshow 0.9.0 turns Photos albums into 3D Gaussian scenes using Apple's Reframe models and private macOS 27 splat renderer, adding real-time playback.

Michael Rubloff

Sep 29, 2026

Spatial Slideshow

Platforms

Arcturus Vision Releases Gaussian XR for Steam Frame

Arcturus Vision Gaussian XR is out free on Steam for Steam Frame, with eight example scenes, PLY and SOG loading, and a Mac training route through Spirula.

Michael Rubloff

Sep 28, 2026

Arcturus Gaussian XR

Platforms

Arcturus Vision Releases Gaussian XR for Steam Frame

Michael Rubloff

Sep 28, 2026

Arcturus Gaussian XR

Platforms

Arcturus Vision Releases Gaussian XR for Steam Frame

Arcturus Vision Gaussian XR is out free on Steam for Steam Frame, with eight example scenes, PLY and SOG loading, and a Mac training route through Spirula.

Michael Rubloff

Sep 28, 2026

Arcturus Gaussian XR

Platforms

Open3D v0.20 Adds Gaussian Splat Rendering and SPZ Support

Open3D v0.20.0 adds Gaussian splat rendering, loading PLY, SPLAT and SPZ files and compositing splats with triangle meshes using per-splat depth occlusion.

Michael Rubloff

Sep 28, 2026

Open3D

Platforms

Open3D v0.20 Adds Gaussian Splat Rendering and SPZ Support

Michael Rubloff

Sep 28, 2026

Open3D

Platforms

Open3D v0.20 Adds Gaussian Splat Rendering and SPZ Support

Open3D v0.20.0 adds Gaussian splat rendering, loading PLY, SPLAT and SPZ files and compositing splats with triangle meshes using per-splat depth occlusion.

Michael Rubloff

Sep 28, 2026

Open3D

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.