Streamed Reality Generates Gaussian Splats Inside the Unity Editor

Streamed Reality 3D Gaussian Splatting generates 3DGS models inside the Unity editor, optimizing at runtime and exporting to PLY on Windows and CUDA GPUs.

Streamed Reality 3D Gaussian Splatting generates 3DGS models inside the Unity editor, optimizing at runtime and exporting to PLY on Windows and CUDA GPUs.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Streamed Reality

Streamed Reality has released Streamed Reality 3D Gaussian Splatting, a Unity asset that generates gaussian splats inside the editor and exports them to PLY.

Unity's existing gaussian splat packages consume splats trained elsewhere. UnityGaussianCapture came closest to running the other direction, exporting dome and volume camera rigs from a Unity scene as SfM data ready to drop into Postshot or Nerfstudio, and Aras Pranckevicius's Unity plugin imports finished PLY assets for editing and rendering.

Streamed Reality 3D Gaussian Splatting takes a running Unity scene as its input. The asset captures scene information, optimizes the model at runtime while the scene is active, and writes the finished result to .ply for use in external 3DGS workflows. Sample scenes ship with the package, along with configurable optimization and debug options.

Streamed Reality states that the current use case is tested with relatively small tabletop scenes. Larger scenes, dynamic scenes, Linux and AMD HIP support, and streaming sit on the roadmap and have not shipped. Unity scenes can now run capture, optimization and export without leaving the editor.

The package requires Windows, DirectX 12, and a CUDA capable graphics card. Compatibility covers the Built-in Render Pipeline and URP, and HDRP is marked not compatible. Version 1.0 is an 8.1 MB download built against Unity 6000.3.10.

Streamed Reality publishes two other Unity packages, a Streamed Reality Server SDK at $19.99 and a free Streamed Reality Client SDK, and its own site presents the three as a Unity XR and gaussian splatting tool line. The 3DGS package is sold as an Extension Asset under the standard Unity Asset Store EULA.

Streamed Reality 3D Gaussian Splatting lists at $19.99 and currently sells at $9.99 under a 50 percent new release discount.

It is available now on the Unity Asset Store.

Featured

Recents

Platforms

Arcturus Vision Releases Gaussian XR for Steam Frame

Arcturus Vision Gaussian XR is out free on Steam for Steam Frame, with eight example scenes, PLY and SOG loading, and a Mac training route through Spirula.

Michael Rubloff

Sep 28, 2026

Platforms

Arcturus Vision Releases Gaussian XR for Steam Frame

Arcturus Vision Gaussian XR is out free on Steam for Steam Frame, with eight example scenes, PLY and SOG loading, and a Mac training route through Spirula.

Michael Rubloff

Platforms

Open3D v0.20 Adds Gaussian Splat Rendering and SPZ Support

Open3D v0.20.0 adds Gaussian splat rendering, loading PLY, SPLAT and SPZ files and compositing splats with triangle meshes using per-splat depth occlusion.

Michael Rubloff

Sep 28, 2026

Platforms

Open3D v0.20 Adds Gaussian Splat Rendering and SPZ Support

Open3D v0.20.0 adds Gaussian splat rendering, loading PLY, SPLAT and SPZ files and compositing splats with triangle meshes using per-splat depth occlusion.

Michael Rubloff

Platforms

AMD to Acquire World Labs in $8.2 Billion All-Stock Deal

AMD agreed to acquire World Labs in an all-stock deal valued at about $8.2 billion, with Fei-Fei Li joining AMD as executive vice president and chief scientist.

Michael Rubloff

Sep 28, 2026

Platforms

AMD to Acquire World Labs in $8.2 Billion All-Stock Deal

AMD agreed to acquire World Labs in an all-stock deal valued at about $8.2 billion, with Fei-Fei Li joining AMD as executive vice president and chief scientist.

Michael Rubloff

Platforms

Nokia Streams Dynamic Gaussian Splats Over MPEG DASH at IBC 2026

Nokia streamed dynamic Gaussian splats at IBC 2026 using MPEG V3C and GS4 coding, MP4 storage and DASH delivery, rendered on Samsung and XREAL devices.

Michael Rubloff

Sep 25, 2026

Platforms

Nokia Streams Dynamic Gaussian Splats Over MPEG DASH at IBC 2026

Nokia streamed dynamic Gaussian splats at IBC 2026 using MPEG V3C and GS4 coding, MP4 storage and DASH delivery, rendered on Samsung and XREAL devices.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

Arcturus Vision Releases Gaussian XR for Steam Frame

Arcturus Vision Gaussian XR is out free on Steam for Steam Frame, with eight example scenes, PLY and SOG loading, and a Mac training route through Spirula.

Michael Rubloff

Sep 28, 2026

Arcturus Gaussian XR

Platforms

Arcturus Vision Releases Gaussian XR for Steam Frame

Michael Rubloff

Sep 28, 2026

Arcturus Gaussian XR

Platforms

Arcturus Vision Releases Gaussian XR for Steam Frame

Arcturus Vision Gaussian XR is out free on Steam for Steam Frame, with eight example scenes, PLY and SOG loading, and a Mac training route through Spirula.

Michael Rubloff

Sep 28, 2026

Arcturus Gaussian XR

Platforms

Open3D v0.20 Adds Gaussian Splat Rendering and SPZ Support

Open3D v0.20.0 adds Gaussian splat rendering, loading PLY, SPLAT and SPZ files and compositing splats with triangle meshes using per-splat depth occlusion.

Michael Rubloff

Sep 28, 2026

Open3D

Platforms

Open3D v0.20 Adds Gaussian Splat Rendering and SPZ Support

Michael Rubloff

Sep 28, 2026

Open3D

Platforms

Open3D v0.20 Adds Gaussian Splat Rendering and SPZ Support

Open3D v0.20.0 adds Gaussian splat rendering, loading PLY, SPLAT and SPZ files and compositing splats with triangle meshes using per-splat depth occlusion.

Michael Rubloff

Sep 28, 2026

Open3D

Platforms

AMD to Acquire World Labs in $8.2 Billion All-Stock Deal

AMD agreed to acquire World Labs in an all-stock deal valued at about $8.2 billion, with Fei-Fei Li joining AMD as executive vice president and chief scientist.

Michael Rubloff

Sep 28, 2026

AMD World Labs

Platforms

AMD to Acquire World Labs in $8.2 Billion All-Stock Deal

Michael Rubloff

Sep 28, 2026

AMD World Labs

Platforms

AMD to Acquire World Labs in $8.2 Billion All-Stock Deal

AMD agreed to acquire World Labs in an all-stock deal valued at about $8.2 billion, with Fei-Fei Li joining AMD as executive vice president and chief scientist.

Michael Rubloff

Sep 28, 2026

AMD World Labs

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.