The day has finally come! Volinga AI is starting admit users off of their wait list and give access to their plugin. For those who are still not on the wait list, you can get on here.
The plugin is currently compatible with nerfstudio.
Volinga AI created the first NeRF file format, .NVOL, that could could be utilized in Unreal Engine 5. While not open to the public yet, this is an exciting leap forwards for Volinga AI and NeRF creators and professionals.
Featured
Recents
Featured
Research
How EVER (Exact Volumetric Ellipsoid Rendering) Does This Work?
Another Ray Tracing Radiance Field emerges, this time from Google.
Michael Rubloff
Oct 3, 2024
Research
How EVER (Exact Volumetric Ellipsoid Rendering) Does This Work?
Another Ray Tracing Radiance Field emerges, this time from Google.
Michael Rubloff
Oct 3, 2024
Research
How EVER (Exact Volumetric Ellipsoid Rendering) Does This Work?
Another Ray Tracing Radiance Field emerges, this time from Google.
Michael Rubloff
Platforms
DigitalCarbon Joins Y Combinator for Radiance Field Solutions
New company, DigitalCarbon has been accepted into Y Combinator to pursue Radiance Field reconstructions.
Michael Rubloff
Oct 2, 2024
Platforms
DigitalCarbon Joins Y Combinator for Radiance Field Solutions
New company, DigitalCarbon has been accepted into Y Combinator to pursue Radiance Field reconstructions.
Michael Rubloff
Oct 2, 2024
Platforms
DigitalCarbon Joins Y Combinator for Radiance Field Solutions
New company, DigitalCarbon has been accepted into Y Combinator to pursue Radiance Field reconstructions.
Michael Rubloff
Platforms
Chaos V-Ray 7 to support Gaussian Splatting
3DGS is now part of V Ray 7's beta, paving the way for use in platforms like 3ds Max and Maya.
Michael Rubloff
Oct 1, 2024
Platforms
Chaos V-Ray 7 to support Gaussian Splatting
3DGS is now part of V Ray 7's beta, paving the way for use in platforms like 3ds Max and Maya.
Michael Rubloff
Oct 1, 2024
Platforms
Chaos V-Ray 7 to support Gaussian Splatting
3DGS is now part of V Ray 7's beta, paving the way for use in platforms like 3ds Max and Maya.
Michael Rubloff
Platforms
Kiri Engine Gaussian Splatting Blender Add-On
Industry standard platform, Blender is getting another big 3DGS boost. This time from Kiri Engine.
Michael Rubloff
Sep 30, 2024
Platforms
Kiri Engine Gaussian Splatting Blender Add-On
Industry standard platform, Blender is getting another big 3DGS boost. This time from Kiri Engine.
Michael Rubloff
Sep 30, 2024
Platforms
Kiri Engine Gaussian Splatting Blender Add-On
Industry standard platform, Blender is getting another big 3DGS boost. This time from Kiri Engine.
Michael Rubloff
Research
How EVER (Exact Volumetric Ellipsoid Rendering) Does This Work?
Another Ray Tracing Radiance Field emerges, this time from Google.
Michael Rubloff
Oct 3, 2024
Research
How EVER (Exact Volumetric Ellipsoid Rendering) Does This Work?
Michael Rubloff
Oct 3, 2024
Research
How EVER (Exact Volumetric Ellipsoid Rendering) Does This Work?
Another Ray Tracing Radiance Field emerges, this time from Google.
Michael Rubloff
Oct 3, 2024
Platforms
DigitalCarbon Joins Y Combinator for Radiance Field Solutions
New company, DigitalCarbon has been accepted into Y Combinator to pursue Radiance Field reconstructions.
Michael Rubloff
Oct 2, 2024
Platforms
DigitalCarbon Joins Y Combinator for Radiance Field Solutions
Michael Rubloff
Oct 2, 2024
Platforms
DigitalCarbon Joins Y Combinator for Radiance Field Solutions
New company, DigitalCarbon has been accepted into Y Combinator to pursue Radiance Field reconstructions.
Michael Rubloff
Oct 2, 2024
Platforms
Chaos V-Ray 7 to support Gaussian Splatting
3DGS is now part of V Ray 7's beta, paving the way for use in platforms like 3ds Max and Maya.
Michael Rubloff
Oct 1, 2024
Platforms
Chaos V-Ray 7 to support Gaussian Splatting
Michael Rubloff
Oct 1, 2024
Platforms
Chaos V-Ray 7 to support Gaussian Splatting
3DGS is now part of V Ray 7's beta, paving the way for use in platforms like 3ds Max and Maya.
Michael Rubloff
Oct 1, 2024
Featured
Featured
Research
Quadrature Fields
This method from the 3DGS MCMC team pushes NeRF rendering rates well into real time and up to 500fps.
Michael Rubloff
Sep 11, 2024
Research
Quadrature Fields
This method from the 3DGS MCMC team pushes NeRF rendering rates well into real time and up to 500fps.
Michael Rubloff
Sep 11, 2024
Research
Quadrature Fields
Michael Rubloff
Sep 11, 2024
Platforms
Scaniverse 4 Released
Gaussian Splatting is front and center in the newest version of Niantic owned Scaniverse.
Michael Rubloff
Aug 26, 2024
Platforms
Scaniverse 4 Released
Gaussian Splatting is front and center in the newest version of Niantic owned Scaniverse.
Michael Rubloff
Aug 26, 2024
Platforms
Scaniverse 4 Released
Michael Rubloff
Aug 26, 2024
Platforms
Nerfstudio Releases gsplat 1.0
Just in time for your weekend, Ruilong Li and the team at Nerfstudio are bringing a big gift.
Michael Rubloff
Jun 7, 2024
Platforms
Nerfstudio Releases gsplat 1.0
Just in time for your weekend, Ruilong Li and the team at Nerfstudio are bringing a big gift.
Michael Rubloff
Jun 7, 2024
Platforms
Nerfstudio Releases gsplat 1.0
Michael Rubloff
Jun 7, 2024
Recent articles
Research
How EVER (Exact Volumetric Ellipsoid Rendering) Does This Work?
Another Ray Tracing Radiance Field emerges, this time from Google.
Michael Rubloff
Oct 3, 2024
Platforms
DigitalCarbon Joins Y Combinator for Radiance Field Solutions
New company, DigitalCarbon has been accepted into Y Combinator to pursue Radiance Field reconstructions.
Michael Rubloff
Oct 2, 2024
Platforms
Chaos V-Ray 7 to support Gaussian Splatting
3DGS is now part of V Ray 7's beta, paving the way for use in platforms like 3ds Max and Maya.
Michael Rubloff
Oct 1, 2024