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Plugin releases and integrations bringing radiance fields into existing creative software.
Plugins
XGRIDS LCC Unreal SDK v3.4.0 adds orthographic projection for LCC, LCC2, SOG, SPZ and PLY data, a Pro Load Volume region loader, and tiled rasterization.
Sep 23, 2026
SplatBridge 1.0.4 imports SOG, SPZ and 3DGS PLY into Unity 6, streaming city-scale captures under a fixed GPU budget and baking splats into a MeshCollider.
Sep 10, 2026
XGRIDS LCC Web SDK v0.6.3 adds WebXR support to its Three.js and Cesium renderer, bringing browser-based headset viewing to LCC and LCC2 Gaussian splat scenes.
Sep 8, 2026
Simulacrum's $199 Splat Box Editor for Unity now includes full source code, with PLY and SPZ import and export, real-time relighting, shadow mapping and SSAO.
Sep 4, 2026
360 Splat Pro v1.4.9 measures the fisheye lens center from footage instead of assuming it, and fixes a blur filter that removed one half of a dual-fisheye pair.
Sep 2, 2026
tyFlow v2.100 adds Gaussian splat import and export to the 3ds Max simulation plugin, through Birth Flow and tyMesher, and requires 3ds Max 2027 or newer.
0.12.0 brings 3D Gaussian splats into Rhino 8 as native block instances, with LOD, cut and crop volumes, splat editing and .ply export, in closed beta.
XGRIDS LCC Unreal SDK v3.3.1 adds SPZ v2 loading for Marble exports, NavMesh pathfinding over Gaussian splat scenes, and GPU-driven indirect draw rendering.
Sep 1, 2026
3DGS Render 5.1.0 adds real-time relighting and Eevee mesh-shadow support to KIRI Engine's Blender add-on, alongside Blender 5.2 support and a duplication fix.
Aug 28, 2026
Nodeconnector's Gaussian Splat Cleanup HDA is a free modular Houdini 22 SOP that removes duplicates, floaters, alpha noise and hue outliers, and fills holes.
Aug 26, 2026
Splatlight adds a scene generator to its Blender add-on, rendering auto-generated camera rigs and feeding known poses to a splat trainer with no COLMAP solve.
Aug 25, 2026
PCD Splatter is a Blender add-on that reads E57 laser scans in pure Python and turns them into density-sized Gaussian splats rendered in Eevee and Cycles.
Olli Huttunen's Point Cloud Merger imports, aligns and merges multiple COLMAP reconstructions in Blender into one package for Gaussian Splatting training.
Aug 24, 2026
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