SplatRenderer Plugin for Unreal Engine

A new free plugin for Unreal Engine.

A new free plugin for Unreal Engine.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

SplatRenderer

Developed by Dazai Studio, the SplatRenderer plugin brings real time 3D and 4D Gaussian splatting directly into Unreal Engine 5.5-5.7. On paper, that means support for standard .ply-based captures as well as time varying sequences through a custom .

SplatRenderer wraps splats in Blueprint actors, exposes controls like brightness and scale through familiar panels, and even introduces editor widgets for spatial cropping. The inclusion of 4D Gaussian splatting is where things get particularly interesting. While static splats have become relatively well understood, dynamic sequences remain an active frontier. By supporting playback of time based splat data, complete with synchronized audio, the plugin moves beyond reconstruction and into something closer to media.

There are also hints of where this could go next. Early documentation points to ongoing research into relighting and rendering improvements, areas that have been widely discussed but remain technically challenging. If splats can eventually be lit and manipulated with the same flexibility as traditional assets, their role inside production pipelines could expand significantly.

Gaussian splatting has already proven it can deliver lifelike 3D at real time speeds. The next phase is about where that capability lives. Plugins like SplatRenderer suggest that the answer is not in separate viewers or isolated pipelines, but directly inside the tools developers already use.

SplatRenderer is available for free through GitHub and comes with an Apache 2.0 license.

Featured

Recents

Platforms

Spirula Studio v2026.10.16 Adds Spherical Beta Lobes and RoMa v2 Dense Initialization

Spirula Studio v2026.10.16 adds spherical beta lobes from Deformable Beta Splatting for view-dependent color, plus RoMa v2 dense initialization through Vulkan.

Michael Rubloff

Oct 16, 2026

Platforms

Spirula Studio v2026.10.16 Adds Spherical Beta Lobes and RoMa v2 Dense Initialization

Spirula Studio v2026.10.16 adds spherical beta lobes from Deformable Beta Splatting for view-dependent color, plus RoMa v2 dense initialization through Vulkan.

Michael Rubloff

Platforms

Backblaze Publishes an Open Source Template That Turns Multi-Camera Video Into 4D Gaussian Splats

Backblaze's MIT-licensed 4D Gaussian splatting template turns synchronized multi-camera video into a hustvl/4DGaussians dataset and trained splat stored in B2.

Michael Rubloff

Oct 16, 2026

Platforms

Backblaze Publishes an Open Source Template That Turns Multi-Camera Video Into 4D Gaussian Splats

Backblaze's MIT-licensed 4D Gaussian splatting template turns synchronized multi-camera video into a hustvl/4DGaussians dataset and trained splat stored in B2.

Michael Rubloff

News

Gretna, Louisiana Flies the Whole City for Gaussian Splats With Esri ArcGIS Reality

Gretna, Louisiana had ES2 fly its four square miles with a WingtraRAY drone for imagery and lidar, processed into Gaussian splats in Esri ArcGIS Reality.

Michael Rubloff

Oct 16, 2026

News

Gretna, Louisiana Flies the Whole City for Gaussian Splats With Esri ArcGIS Reality

Gretna, Louisiana had ES2 fly its four square miles with a WingtraRAY drone for imagery and lidar, processed into Gaussian splats in Esri ArcGIS Reality.

Michael Rubloff

Research

Imperial College London Releases Code for MLP Splatting, Which Builds Scenes From Object-Aligned Neural Primitives

MLP Splatting from Imperial College London swaps Gaussians for small neural primitives that align with objects, and its code is now out under an MIT license.

Michael Rubloff

Oct 16, 2026

Research

Imperial College London Releases Code for MLP Splatting, Which Builds Scenes From Object-Aligned Neural Primitives

MLP Splatting from Imperial College London swaps Gaussians for small neural primitives that align with objects, and its code is now out under an MIT license.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

Spirula Studio v2026.10.16 Adds Spherical Beta Lobes and RoMa v2 Dense Initialization

Spirula Studio v2026.10.16 adds spherical beta lobes from Deformable Beta Splatting for view-dependent color, plus RoMa v2 dense initialization through Vulkan.

Michael Rubloff

Oct 16, 2026

Spirula Studio

Platforms

Spirula Studio v2026.10.16 Adds Spherical Beta Lobes and RoMa v2 Dense Initialization

Michael Rubloff

Oct 16, 2026

Spirula Studio

Platforms

Spirula Studio v2026.10.16 Adds Spherical Beta Lobes and RoMa v2 Dense Initialization

Spirula Studio v2026.10.16 adds spherical beta lobes from Deformable Beta Splatting for view-dependent color, plus RoMa v2 dense initialization through Vulkan.

Michael Rubloff

Oct 16, 2026

Spirula Studio

Platforms

Backblaze Publishes an Open Source Template That Turns Multi-Camera Video Into 4D Gaussian Splats

Backblaze's MIT-licensed 4D Gaussian splatting template turns synchronized multi-camera video into a hustvl/4DGaussians dataset and trained splat stored in B2.

Michael Rubloff

Oct 16, 2026

Backblaze 4DGS

Platforms

Backblaze Publishes an Open Source Template That Turns Multi-Camera Video Into 4D Gaussian Splats

Michael Rubloff

Oct 16, 2026

Backblaze 4DGS

Platforms

Backblaze Publishes an Open Source Template That Turns Multi-Camera Video Into 4D Gaussian Splats

Backblaze's MIT-licensed 4D Gaussian splatting template turns synchronized multi-camera video into a hustvl/4DGaussians dataset and trained splat stored in B2.

Michael Rubloff

Oct 16, 2026

Backblaze 4DGS

News

Gretna, Louisiana Flies the Whole City for Gaussian Splats With Esri ArcGIS Reality

Gretna, Louisiana had ES2 fly its four square miles with a WingtraRAY drone for imagery and lidar, processed into Gaussian splats in Esri ArcGIS Reality.

Michael Rubloff

Oct 16, 2026

ArcGIS Reality Gaussian Splat

News

Gretna, Louisiana Flies the Whole City for Gaussian Splats With Esri ArcGIS Reality

Michael Rubloff

Oct 16, 2026

ArcGIS Reality Gaussian Splat

News

Gretna, Louisiana Flies the Whole City for Gaussian Splats With Esri ArcGIS Reality

Gretna, Louisiana had ES2 fly its four square miles with a WingtraRAY drone for imagery and lidar, processed into Gaussian splats in Esri ArcGIS Reality.

Michael Rubloff

Oct 16, 2026

ArcGIS Reality Gaussian Splat

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.