Niantic Spatial Opens the Scaniverse #SplatYourWorld Challenge

Michael Rubloff

Michael Rubloff

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Niantic Spatial

Niantic Spatial has announced the Scaniverse #SplatYourWorld Challenge, a near global, community contest that asks entrants to capture real world locations as 3D Gaussian splats with Scaniverse and submit them for judging, with submissions opening July 1, 2026 and I will actually be one of the judges!

The challenge runs entirely on the Scaniverse pipeline, the free iOS and Android app Niantic has built into the center of its Gaussian splatting strategy. To enter, you capture an environment with Scaniverse, then submit an exported .SPZ gaussian splat file alongside a public video walkthrough link, choosing one of the contest’s categories and supplying a title, description, location, and capture device. Standardizing the submission format on .SPZ ties the contest directly to the compression format Niantic open sourced for 3DGS and has since iterated on, most recently with SPZ V4.0. Entrants must also share their capture on at least one social platform, such as LinkedIn, X, Instagram, or Threads, using #SplatYourWorld and tagging @nianticspatial. Teams of up to four are allowed, and each person or team may submit up to three entries.

Eligibility is worldwide in principle but entrants must be active Scaniverse Plus or Pro subscribers with a valid paid subscription at submission time and must be the age of majority in their jurisdiction. Eligibility varies by country, and an exclusion list applies. Among the excluded jurisdictions are Italy, Spain, Brazil, Turkey, Quebec, China, and Russia, while Niantic Spatial employees and contractors are ineligible.

Entries compete across four prize categories. A Grand Prize recognizes the single most outstanding capture across all categories, awarding an Antigravity Drone or a cash equivalent of roughly $1,500, with the official rules stating an approximate retail value near $1,700 once the accompanying extras are counted. Three category prizes follow. Industrial Environments, Natural Landscapes, and Urban Infrastructure, each awarding an Insta360 X5 360 camera or a cash equivalent of about $500, with a stated retail value near $700. Industrial covers construction, energy, utilities, and manufacturing sites. Natural spans land management, environmental monitoring, and GPS-denied environments. Urban takes in streets, public spaces, transit, and landmarks. Every category winner also receives an exclusive feature on Niantic Spatial’s blog and social channels along with 500,000 Scaniverse top-up credits, worth $200.

The judging panel comprises Azad Balabanian, Senior Product Manager at Niantic Spatial; Mohamed Sayed, Senior Research Scientist at Niantic Spatial; Michael Rubloff (me), Founder of Radiance Fields; and Jonathan Stephens, Founder of Pixel Reconstruct.

On rights, entrants retain ownership of their splats, Niantic Spatial receives a license to showcase entries, and submissions will not be used for AI training. Submissions open July 1 and close July 31, 2026 at 11:59 PM PT, with judging from roughly August 3 to 8 and winners announced August 11.

The challenge page is live now at https://nianticspatial.com/splat-your-world-challenge. I can’t wait to see people’s entries!

Featured

Recents

NUBIGON Pro v7.5.2 Extends Clip Plane Support to Gaussian Splats

NUBIGON Pro v7.5.2 extends clip plane support to Gaussian splats for dollhouse cuts and improves level of detail on large splat datasets on Windows.

Michael Rubloff

Aug 4, 2026

NUBIGON Pro v7.5.2 Extends Clip Plane Support to Gaussian Splats

NUBIGON Pro v7.5.2 extends clip plane support to Gaussian splats for dollhouse cuts and improves level of detail on large splat datasets on Windows.

Michael Rubloff

MPEG Calls for Dynamic Gaussian Splat Test Material Ahead of a Coding Call for Proposals

MPEG has formally opened a call for content for Gaussian splat coding, seeking dynamic I-3DGS test material with COLMAP camera calibration by 15 October 2026.

Michael Rubloff

Aug 4, 2026

MPEG Calls for Dynamic Gaussian Splat Test Material Ahead of a Coding Call for Proposals

MPEG has formally opened a call for content for Gaussian splat coding, seeking dynamic I-3DGS test material with COLMAP camera calibration by 15 October 2026.

Michael Rubloff

Terrasolid Adds Cut, Copy and Paste Point Tools to TerraScan for Gaussian Splat Editing

TerraScan 026.008 adds Cut, Copy and Paste point tools for manual Gaussian Splat scene editing, and TerraSplat renders the result inside Bentley and Spatix CAD.

Michael Rubloff

Aug 3, 2026

Terrasolid Adds Cut, Copy and Paste Point Tools to TerraScan for Gaussian Splat Editing

TerraScan 026.008 adds Cut, Copy and Paste point tools for manual Gaussian Splat scene editing, and TerraSplat renders the result inside Bentley and Spatix CAD.

Michael Rubloff

Scenario Adds Hosted 3D Gaussian Splat Generation With Tencent HY World

Scenario adds Tencent's HY World Multi-view to Splat, generating an explorable 3D Gaussian splat from 2 to 64 photos or a video walkthrough, up to 15M points.

Michael Rubloff

Aug 3, 2026

Scenario Adds Hosted 3D Gaussian Splat Generation With Tencent HY World

Scenario adds Tencent's HY World Multi-view to Splat, generating an explorable 3D Gaussian splat from 2 to 64 photos or a video walkthrough, up to 15M points.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

NUBIGON Pro v7.5.2 Extends Clip Plane Support to Gaussian Splats

NUBIGON Pro v7.5.2 extends clip plane support to Gaussian splats for dollhouse cuts and improves level of detail on large splat datasets on Windows.

Michael Rubloff

Aug 4, 2026

NUBIGON

NUBIGON Pro v7.5.2 Extends Clip Plane Support to Gaussian Splats

Michael Rubloff

Aug 4, 2026

NUBIGON

NUBIGON Pro v7.5.2 Extends Clip Plane Support to Gaussian Splats

NUBIGON Pro v7.5.2 extends clip plane support to Gaussian splats for dollhouse cuts and improves level of detail on large splat datasets on Windows.

Michael Rubloff

Aug 4, 2026

NUBIGON

MPEG Calls for Dynamic Gaussian Splat Test Material Ahead of a Coding Call for Proposals

MPEG has formally opened a call for content for Gaussian splat coding, seeking dynamic I-3DGS test material with COLMAP camera calibration by 15 October 2026.

Michael Rubloff

Aug 4, 2026

MPEG Gaussian Splatting

MPEG Calls for Dynamic Gaussian Splat Test Material Ahead of a Coding Call for Proposals

Michael Rubloff

Aug 4, 2026

MPEG Gaussian Splatting

MPEG Calls for Dynamic Gaussian Splat Test Material Ahead of a Coding Call for Proposals

MPEG has formally opened a call for content for Gaussian splat coding, seeking dynamic I-3DGS test material with COLMAP camera calibration by 15 October 2026.

Michael Rubloff

Aug 4, 2026

MPEG Gaussian Splatting

Terrasolid Adds Cut, Copy and Paste Point Tools to TerraScan for Gaussian Splat Editing

TerraScan 026.008 adds Cut, Copy and Paste point tools for manual Gaussian Splat scene editing, and TerraSplat renders the result inside Bentley and Spatix CAD.

Michael Rubloff

Aug 3, 2026

TerraSplat

Terrasolid Adds Cut, Copy and Paste Point Tools to TerraScan for Gaussian Splat Editing

Michael Rubloff

Aug 3, 2026

TerraSplat

Terrasolid Adds Cut, Copy and Paste Point Tools to TerraScan for Gaussian Splat Editing

TerraScan 026.008 adds Cut, Copy and Paste point tools for manual Gaussian Splat scene editing, and TerraSplat renders the result inside Bentley and Spatix CAD.

Michael Rubloff

Aug 3, 2026

TerraSplat