SplatRenderer v1.1.0 Adds Level Sequencer for 4DGS in Unreal Engine 5

A quick new update for SplatRenderer just dropped.

A quick new update for SplatRenderer just dropped.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Miris

When we covered SplatRenderer last week, the plugin’s 4D Gaussian Splatting support stood out as its most forward looking feature. The ability to play back time varying splat sequences with synchronized audio inside Unreal Engine was something no other free plugin offered. What was missing, though, was any connection to UE’s cinematic tooling. You could play a 4DGS sequence, but you couldn’t keyframe it alongside cameras, lights, and traditional assets in a Level Sequence. With v1.1.0, that changes.

There is now a full Level Sequencer integration for the BP_4DGS actor. Artists can now drop a 4D Gaussian Splat sequence onto a Level Sequence and keyframe its core parameters, brightness, splat scale, playback speed, audio volume, and a 3D crop box, right alongside everything else in the scene.

The most interesting new parameter is ScrubFrame. With playback disabled, artists can use keyframes to control exactly which frame of a 4DGS sequence appears at any point in the timeline. This gives frame accurate, non-linear control over volumetric content. Combined with the animated crop box that was already available for spatial masking, the creative control over 4DGS content in UE is now substantially closer to what you get with traditional assets.

The release also includes fixes for sequence rendering artifacts, an editor shutdown crash, and Blueprint property display issues.

SplatRenderer remains free and open source.

Featured

Recents

Platforms

SHARE PointClouds Studio V2.7 Adds Mesh Generation

SHARE PointClouds Studio V2.7 adds mesh generation from point clouds in 3D Tiles, OSGB, GLB, and PLY, improves 3DGS model quality, and extends cropping to 3DGS.

Michael Rubloff

Oct 20, 2026

Platforms

SHARE PointClouds Studio V2.7 Adds Mesh Generation

SHARE PointClouds Studio V2.7 adds mesh generation from point clouds in 3D Tiles, OSGB, GLB, and PLY, improves 3DGS model quality, and extends cropping to 3DGS.

Michael Rubloff

Platforms

StorySplat 2.5 Adds Splat Shadows and an AI Scene Agent

StorySplat 2.5 adds splat-built clouds, light shadows the scan can block, a larger Splat Editor and a beta Scene Agent that browser AI agents drive via WebMCP.

Michael Rubloff

Oct 20, 2026

Platforms

StorySplat 2.5 Adds Splat Shadows and an AI Scene Agent

StorySplat 2.5 adds splat-built clouds, light shadows the scan can block, a larger Splat Editor and a beta Scene Agent that browser AI agents drive via WebMCP.

Michael Rubloff

Platforms

World Labs' Spark 2.4.0 Reads SPZ v4 Files

Spark 2.4.0 adds SPZ v4 read support to World Labs' three.js Gaussian splatting renderer and lets developers supply custom chunk fetchers for paged LoD.

Michael Rubloff

Oct 20, 2026

Platforms

World Labs' Spark 2.4.0 Reads SPZ v4 Files

Spark 2.4.0 adds SPZ v4 read support to World Labs' three.js Gaussian splatting renderer and lets developers supply custom chunk fetchers for paged LoD.

Michael Rubloff

Platforms

Gaussian Splat Patch Merges and Bakes Splats in Blender

Gaussian Splat Patch v0.1.15 adds Merge Splat Objects and Bake Edits to Blender, combining several splat models into one PLY and making erasures permanent.

Michael Rubloff

Oct 20, 2026

Platforms

Gaussian Splat Patch Merges and Bakes Splats in Blender

Gaussian Splat Patch v0.1.15 adds Merge Splat Objects and Bake Edits to Blender, combining several splat models into one PLY and making erasures permanent.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

SHARE PointClouds Studio V2.7 Adds Mesh Generation

SHARE PointClouds Studio V2.7 adds mesh generation from point clouds in 3D Tiles, OSGB, GLB, and PLY, improves 3DGS model quality, and extends cropping to 3DGS.

Michael Rubloff

Oct 20, 2026

SHARE 3DGS

Platforms

SHARE PointClouds Studio V2.7 Adds Mesh Generation

Michael Rubloff

Oct 20, 2026

SHARE 3DGS

Platforms

SHARE PointClouds Studio V2.7 Adds Mesh Generation

SHARE PointClouds Studio V2.7 adds mesh generation from point clouds in 3D Tiles, OSGB, GLB, and PLY, improves 3DGS model quality, and extends cropping to 3DGS.

Michael Rubloff

Oct 20, 2026

SHARE 3DGS

Platforms

StorySplat 2.5 Adds Splat Shadows and an AI Scene Agent

StorySplat 2.5 adds splat-built clouds, light shadows the scan can block, a larger Splat Editor and a beta Scene Agent that browser AI agents drive via WebMCP.

Michael Rubloff

Oct 20, 2026

StorySplat

Platforms

StorySplat 2.5 Adds Splat Shadows and an AI Scene Agent

Michael Rubloff

Oct 20, 2026

StorySplat

Platforms

StorySplat 2.5 Adds Splat Shadows and an AI Scene Agent

StorySplat 2.5 adds splat-built clouds, light shadows the scan can block, a larger Splat Editor and a beta Scene Agent that browser AI agents drive via WebMCP.

Michael Rubloff

Oct 20, 2026

StorySplat

Platforms

World Labs' Spark 2.4.0 Reads SPZ v4 Files

Spark 2.4.0 adds SPZ v4 read support to World Labs' three.js Gaussian splatting renderer and lets developers supply custom chunk fetchers for paged LoD.

Michael Rubloff

Oct 20, 2026

World Labs Spark

Platforms

World Labs' Spark 2.4.0 Reads SPZ v4 Files

Michael Rubloff

Oct 20, 2026

World Labs Spark

Platforms

World Labs' Spark 2.4.0 Reads SPZ v4 Files

Spark 2.4.0 adds SPZ v4 read support to World Labs' three.js Gaussian splatting renderer and lets developers supply custom chunk fetchers for paged LoD.

Michael Rubloff

Oct 20, 2026

World Labs Spark

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.