SplatRenderer v1.1.0 Adds Level Sequencer for 4DGS in Unreal Engine 5

Michael Rubloff

Michael Rubloff

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
D5 Render 3.1

When we covered SplatRenderer last week, the plugin’s 4D Gaussian Splatting support stood out as its most forward looking feature. The ability to play back time varying splat sequences with synchronized audio inside Unreal Engine was something no other free plugin offered. What was missing, though, was any connection to UE’s cinematic tooling. You could play a 4DGS sequence, but you couldn’t keyframe it alongside cameras, lights, and traditional assets in a Level Sequence. With v1.1.0, that changes.

There is now a full Level Sequencer integration for the BP_4DGS actor. Artists can now drop a 4D Gaussian Splat sequence onto a Level Sequence and keyframe its core parameters, brightness, splat scale, playback speed, audio volume, and a 3D crop box, right alongside everything else in the scene.

The most interesting new parameter is ScrubFrame. With playback disabled, artists can use keyframes to control exactly which frame of a 4DGS sequence appears at any point in the timeline. This gives frame accurate, non-linear control over volumetric content. Combined with the animated crop box that was already available for spatial masking, the creative control over 4DGS content in UE is now substantially closer to what you get with traditional assets.

The release also includes fixes for sequence rendering artifacts, an editor shutdown crash, and Blueprint property display issues.

SplatRenderer remains free and open source.

Featured

Recents

KIRI Engine Releases a Free MIT Licensed Gaussian Splat Renderer for After Effects

KIRI Engine releases a free, MIT licensed Gaussian splat renderer for After Effects, rendering PLY captures through the AE 3D camera with no depth output.

Michael Rubloff

Jul 30, 2026

KIRI Engine Releases a Free MIT Licensed Gaussian Splat Renderer for After Effects

KIRI Engine releases a free, MIT licensed Gaussian splat renderer for After Effects, rendering PLY captures through the AE 3D camera with no depth output.

Michael Rubloff

Platforms

XGRIDS Brings 2D Photo Support and Drone RTK Optional in LCC Studio 2.2

XGRIDS LCC Studio V2.2.0 makes drone RTK optional for aerial and aerial-ground fusion reconstruction, and adds 3DGS models from a folder of local images.

Michael Rubloff

Jul 30, 2026

Platforms

XGRIDS Brings 2D Photo Support and Drone RTK Optional in LCC Studio 2.2

XGRIDS LCC Studio V2.2.0 makes drone RTK optional for aerial and aerial-ground fusion reconstruction, and adds 3DGS models from a folder of local images.

Michael Rubloff

ReconWorldLab Adds Relighting to Godot Gaussian Splats in GDGS 3.3.0

GDGS 3.3.0 adds relighting to Godot Gaussian splats, baking per-splat normals and ambient occlusion from a voxel proxy for +4.7% frame time with one light.

Michael Rubloff

Jul 30, 2026

ReconWorldLab Adds Relighting to Godot Gaussian Splats in GDGS 3.3.0

GDGS 3.3.0 adds relighting to Godot Gaussian splats, baking per-splat normals and ambient occlusion from a voxel proxy for +4.7% frame time with one light.

Michael Rubloff

Platforms

Chronosplat Plays 4D Gaussian Splat Sequences From Static Files in the Browser

Chronosplat is a GPLv3 browser player for 4D Gaussian splat sequences, converting any PLY sequence to per-frame SOG and running as static files with no server.

Michael Rubloff

Jul 30, 2026

Platforms

Chronosplat Plays 4D Gaussian Splat Sequences From Static Files in the Browser

Chronosplat is a GPLv3 browser player for 4D Gaussian splat sequences, converting any PLY sequence to per-frame SOG and running as static files with no server.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

KIRI Engine Releases a Free MIT Licensed Gaussian Splat Renderer for After Effects

KIRI Engine releases a free, MIT licensed Gaussian splat renderer for After Effects, rendering PLY captures through the AE 3D camera with no depth output.

Michael Rubloff

Jul 30, 2026

After Effects Gaussian Splatting

KIRI Engine Releases a Free MIT Licensed Gaussian Splat Renderer for After Effects

Michael Rubloff

Jul 30, 2026

After Effects Gaussian Splatting

KIRI Engine Releases a Free MIT Licensed Gaussian Splat Renderer for After Effects

KIRI Engine releases a free, MIT licensed Gaussian splat renderer for After Effects, rendering PLY captures through the AE 3D camera with no depth output.

Michael Rubloff

Jul 30, 2026

After Effects Gaussian Splatting

Platforms

XGRIDS Brings 2D Photo Support and Drone RTK Optional in LCC Studio 2.2

XGRIDS LCC Studio V2.2.0 makes drone RTK optional for aerial and aerial-ground fusion reconstruction, and adds 3DGS models from a folder of local images.

Michael Rubloff

Jul 30, 2026

LCC Studio V2.2 XGRIDS

Platforms

XGRIDS Brings 2D Photo Support and Drone RTK Optional in LCC Studio 2.2

Michael Rubloff

Jul 30, 2026

LCC Studio V2.2 XGRIDS

Platforms

XGRIDS Brings 2D Photo Support and Drone RTK Optional in LCC Studio 2.2

XGRIDS LCC Studio V2.2.0 makes drone RTK optional for aerial and aerial-ground fusion reconstruction, and adds 3DGS models from a folder of local images.

Michael Rubloff

Jul 30, 2026

LCC Studio V2.2 XGRIDS

ReconWorldLab Adds Relighting to Godot Gaussian Splats in GDGS 3.3.0

GDGS 3.3.0 adds relighting to Godot Gaussian splats, baking per-splat normals and ambient occlusion from a voxel proxy for +4.7% frame time with one light.

Michael Rubloff

Jul 30, 2026

Godot Gaussian splatting

ReconWorldLab Adds Relighting to Godot Gaussian Splats in GDGS 3.3.0

Michael Rubloff

Jul 30, 2026

Godot Gaussian splatting

ReconWorldLab Adds Relighting to Godot Gaussian Splats in GDGS 3.3.0

GDGS 3.3.0 adds relighting to Godot Gaussian splats, baking per-splat normals and ambient occlusion from a voxel proxy for +4.7% frame time with one light.

Michael Rubloff

Jul 30, 2026

Godot Gaussian splatting