Esri Adds Gaussian Splat Layers to the ArcGIS Maps SDK for Unity 2.4.0

ArcGIS Maps SDK for Unity 2.4.0 adds a georeferenced Gaussian splat layer that reads 3D Tiles, and ships with no identify, no filtering, and no mesh collider.

ArcGIS Maps SDK for Unity 2.4.0 adds a georeferenced Gaussian splat layer that reads 3D Tiles, and ships with no identify, no filtering, and no mesh collider.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Esri Unity Gaussian Splatting

Esri has released version 2.4.0 of the ArcGIS Maps SDK for Unity, which adds georeferenced Gaussian splatting as a native layer type. The release introduces an ArcGISGaussianSplatLayer class and a matching value in the ArcGISLayerType enum. The layer reads a Gaussian splat service published to ArcGIS Online or ArcGIS Enterprise, a 3D Tiles tileset.json, or a 3D Tiles archive in .3tz form, because Esri stores splat content under the 3D Tiles specification. Esri names ArcGIS Reality Studio, ArcGIS Reality for ArcGIS Pro, and ArcGIS Drone2Map as the products that produce it.

Splats reached Esri's other product lines first, with a georeferenced splat layer in ArcGIS Pro 3.6 and splat layers in the Scene Viewer of ArcGIS Enterprise 12.1. Esri's other SDK lines carry separate implementations, among them the GaussianSplatLayer in the ArcGIS Maps SDK for JavaScript 5.0.

Esri's own layer types table marks the Gaussian splat layer False for identify, False for filtering and modification, and False for mesh collider. Identify returns nothing against the layer, no spatial or attribute filter can be applied to it, and no collision mesh is generated, so Unity physics does not see it at all.

Two known issues ship with it, both documented with no workaround. BUG-000186431 states that Gaussian splat layers occlude other scene content, so Unity objects placed between the camera and the splat, or inside the splat volume, may not be visible. BUG-000186432 states that splat layer opacity cannot be modified and that the layer always renders opaque.

Esri restricts initial support to desktop platforms and describes mobile support as planned. The layer type appears in the ArcGISMap component layer dropdown and in the Layers tab of the Map Creator UI. Version 2.4.0 also adds an ArcGISPointCloudSplatAlgorithm class that renders point cloud points as splats sized in meters or screen space, one of roughly thirty new point cloud rendering and filtering classes. A utility that streams a substation capture into a Unity scene can navigate it against basemap and elevation, and will find any proxy geometry set in front of it swallowed by the splat.

It is available now.

Featured

Recents

Platforms

TACTYC Gaussian Splat v2.0 Renders and Relights Gaussian Splats in Cinema 4D With Redshift

TACTYC Gaussian Splat v2.0 renders and relights Gaussian splats in Cinema 4D with Redshift, building one textured card per splat with SH view-dependent color.

Michael Rubloff

Oct 10, 2026

Platforms

TACTYC Gaussian Splat v2.0 Renders and Relights Gaussian Splats in Cinema 4D With Redshift

TACTYC Gaussian Splat v2.0 renders and relights Gaussian splats in Cinema 4D with Redshift, building one textured card per splat with SH view-dependent color.

Michael Rubloff

Platforms

WebODM 3.3.0 Brings Gaussian Splatting to Open-Source Drone Mapping

WebODM 3.3.0 adds Gaussian splatting support, exporting COLMAP training sets for OpenSplat or Brush and tiling uploaded splats into Spark's RAD format.

Michael Rubloff

Oct 9, 2026

Platforms

WebODM 3.3.0 Brings Gaussian Splatting to Open-Source Drone Mapping

WebODM 3.3.0 adds Gaussian splatting support, exporting COLMAP training sets for OpenSplat or Brush and tiling uploaded splats into Spark's RAD format.

Michael Rubloff

Platforms

WallGS Pro Brings Gaussian Splat Relighting to Unreal Engine 5

WallGS Pro adds Gaussian splat relighting to Unreal Engine 5, along with Lumen screen-traced reflections, runtime import and culling volumes for 3DGS and 4DGS.

Michael Rubloff

Oct 9, 2026

Platforms

WallGS Pro Brings Gaussian Splat Relighting to Unreal Engine 5

WallGS Pro adds Gaussian splat relighting to Unreal Engine 5, along with Lumen screen-traced reflections, runtime import and culling volumes for 3DGS and 4DGS.

Michael Rubloff

Platforms

LichtFeld Studio 0.5.4 Adds a .licht Project Format, Normal-Guided Training, and Gallery Publishing

LichtFeld Studio 0.5.4 adds a .licht project format, normal-guided training, lower training VRAM, and direct publishing to the Gallery from inside the app.

Michael Rubloff

Oct 8, 2026

Platforms

LichtFeld Studio 0.5.4 Adds a .licht Project Format, Normal-Guided Training, and Gallery Publishing

LichtFeld Studio 0.5.4 adds a .licht project format, normal-guided training, lower training VRAM, and direct publishing to the Gallery from inside the app.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

TACTYC Gaussian Splat v2.0 Renders and Relights Gaussian Splats in Cinema 4D With Redshift

TACTYC Gaussian Splat v2.0 renders and relights Gaussian splats in Cinema 4D with Redshift, building one textured card per splat with SH view-dependent color.

Michael Rubloff

Oct 10, 2026

TACTYC Gaussian Splat

Platforms

TACTYC Gaussian Splat v2.0 Renders and Relights Gaussian Splats in Cinema 4D With Redshift

Michael Rubloff

Oct 10, 2026

TACTYC Gaussian Splat

Platforms

TACTYC Gaussian Splat v2.0 Renders and Relights Gaussian Splats in Cinema 4D With Redshift

TACTYC Gaussian Splat v2.0 renders and relights Gaussian splats in Cinema 4D with Redshift, building one textured card per splat with SH view-dependent color.

Michael Rubloff

Oct 10, 2026

TACTYC Gaussian Splat

Platforms

WebODM 3.3.0 Brings Gaussian Splatting to Open-Source Drone Mapping

WebODM 3.3.0 adds Gaussian splatting support, exporting COLMAP training sets for OpenSplat or Brush and tiling uploaded splats into Spark's RAD format.

Michael Rubloff

Oct 9, 2026

WebODM

Platforms

WebODM 3.3.0 Brings Gaussian Splatting to Open-Source Drone Mapping

Michael Rubloff

Oct 9, 2026

WebODM

Platforms

WebODM 3.3.0 Brings Gaussian Splatting to Open-Source Drone Mapping

WebODM 3.3.0 adds Gaussian splatting support, exporting COLMAP training sets for OpenSplat or Brush and tiling uploaded splats into Spark's RAD format.

Michael Rubloff

Oct 9, 2026

WebODM

Platforms

WallGS Pro Brings Gaussian Splat Relighting to Unreal Engine 5

WallGS Pro adds Gaussian splat relighting to Unreal Engine 5, along with Lumen screen-traced reflections, runtime import and culling volumes for 3DGS and 4DGS.

Michael Rubloff

Oct 9, 2026

WallGS Pro

Platforms

WallGS Pro Brings Gaussian Splat Relighting to Unreal Engine 5

Michael Rubloff

Oct 9, 2026

WallGS Pro

Platforms

WallGS Pro Brings Gaussian Splat Relighting to Unreal Engine 5

WallGS Pro adds Gaussian splat relighting to Unreal Engine 5, along with Lumen screen-traced reflections, runtime import and culling volumes for 3DGS and 4DGS.

Michael Rubloff

Oct 9, 2026

WallGS Pro

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.