Notch 2026.2 Adds Native Gaussian Splat Import and Rendering

Notch 2026.2 adds native Gaussian splatting import and rendering, treating splats as a lit, deformable, ray-traced object inside its real time GPU renderer.

Notch 2026.2 adds native Gaussian splatting import and rendering, treating splats as a lit, deformable, ray-traced object inside its real time GPU renderer.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Tags

Notch One Gaussian Splatting

10bit FX has released Notch 2026.2, which adds native gaussian splat import and rendering that turns a splat into a object inside Notch’s real time GPU renderer. The new Gaussian Splats 3D node loads a source gaussian splat resource through its Object attribute and, from there, the splat behaves like any other piece of geometry in the graph. It is lit by scene lights when Lit is enabled, it casts shadows whose density is tuned through Shadow Alpha, it can emit light via Emissiveness, and it participates in Notch’s ray traced rendering paths so it reflects, receives reflections, and occludes and is occluded by conventional 3D objects.

What this closes is a real gap in the live visuals and virtual production toolchain. Node graph environments have been the natural home for splats in real time work for a while. For instance, last week’s profile of GSOPs bringing native Gaussian splatting to TouchDesigner and TDGS for Gaussian splatting in TouchDesigner demonstrated how well the paradigm fits. On the offline and near real time rendering side, treating a splat as a lit, shadowed, native object is now established practice, as with Chaos Vantage 3 bringing Gaussian splatting support and Arnold 7.5.2 adding 3D Gaussian splat rendering and relighting through a dedicated splat shader. For the LED volume stage specifically, the path to getting a splat on the wall has run through integrations, like Sony’s Gaussian splatting getting a direct pipeline to disguise.

Notch is the industry standard real time motion graphics and VFX tool for live events, concerts, broadcast, and virtual production, and its Notch Blocks run on the major media servers that drive LED stages, so native import lands splats directly where those scenes are actually built and played back.

The splat work is the headline of a release that also brings ONNX model support, allowing third party or custom ONNX AI image processing models, background removal, segmentation, depth and motion estimation, upscaling, tracking, many of them in real time, to run inside Notch. Custom Shaders nodes that load your own HLSL code as Post Effects, Particle Effectors, Clone Effectors, and geometry Deformers, and a Manual MCP that connects the Notch manual to an LLM such as Claude or ChatGPT.

This is yet the latest largest example of gaussian splatting making its way into industry standard applications. It is available now.

Featured

Recents

Platforms

LichtFeld Studio 0.5.4 Adds a .licht Project Format, Normal-Guided Training, and Gallery Publishing

LichtFeld Studio 0.5.4 adds a .licht project format, normal-guided training, lower training VRAM, and direct publishing to the Gallery from inside the app.

Michael Rubloff

Oct 8, 2026

Platforms

LichtFeld Studio 0.5.4 Adds a .licht Project Format, Normal-Guided Training, and Gallery Publishing

LichtFeld Studio 0.5.4 adds a .licht project format, normal-guided training, lower training VRAM, and direct publishing to the Gallery from inside the app.

Michael Rubloff

Platforms

EMX Brings Rain, Snow and Wind to Gaussian Splat Scenes in ANNX AI Editor v1.8.0

ANNX AI Editor v1.8.0 adds rain, snow, and wind to Gaussian splat scenes in the browser, with wind regions that sway selected splats in image and video exports.

Michael Rubloff

Oct 8, 2026

Platforms

EMX Brings Rain, Snow and Wind to Gaussian Splat Scenes in ANNX AI Editor v1.8.0

ANNX AI Editor v1.8.0 adds rain, snow, and wind to Gaussian splat scenes in the browser, with wind regions that sway selected splats in image and video exports.

Michael Rubloff

News

Daniel Skaale Shows Omnia Splat Builder Turning One Still Into a 360 Degree Gaussian Splat

Daniel Skaale demos Omnia Splat Builder, which turns one still image into a 360-degree Gaussian splat through an AI-generated orbit and automated cleanup.

Michael Rubloff

Oct 8, 2026

News

Daniel Skaale Shows Omnia Splat Builder Turning One Still Into a 360 Degree Gaussian Splat

Daniel Skaale demos Omnia Splat Builder, which turns one still image into a 360-degree Gaussian splat through an AI-generated orbit and automated cleanup.

Michael Rubloff

News

Japan's Infrastructure Ministry Registers a 3D Gaussian Splatting Method in NETIS

Japan's MLIT registers a 3D Gaussian Splatting method from Tohoku University and XMAT in NETIS, building bridge and tunnel models from 360-degree camera images.

Michael Rubloff

Oct 7, 2026

News

Japan's Infrastructure Ministry Registers a 3D Gaussian Splatting Method in NETIS

Japan's MLIT registers a 3D Gaussian Splatting method from Tohoku University and XMAT in NETIS, building bridge and tunnel models from 360-degree camera images.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

LichtFeld Studio 0.5.4 Adds a .licht Project Format, Normal-Guided Training, and Gallery Publishing

LichtFeld Studio 0.5.4 adds a .licht project format, normal-guided training, lower training VRAM, and direct publishing to the Gallery from inside the app.

Michael Rubloff

Oct 8, 2026

Lichtfeld Studio

Platforms

LichtFeld Studio 0.5.4 Adds a .licht Project Format, Normal-Guided Training, and Gallery Publishing

Michael Rubloff

Oct 8, 2026

Lichtfeld Studio

Platforms

LichtFeld Studio 0.5.4 Adds a .licht Project Format, Normal-Guided Training, and Gallery Publishing

LichtFeld Studio 0.5.4 adds a .licht project format, normal-guided training, lower training VRAM, and direct publishing to the Gallery from inside the app.

Michael Rubloff

Oct 8, 2026

Lichtfeld Studio

Platforms

EMX Brings Rain, Snow and Wind to Gaussian Splat Scenes in ANNX AI Editor v1.8.0

ANNX AI Editor v1.8.0 adds rain, snow, and wind to Gaussian splat scenes in the browser, with wind regions that sway selected splats in image and video exports.

Michael Rubloff

Oct 8, 2026

ANNX AI Editor

Platforms

EMX Brings Rain, Snow and Wind to Gaussian Splat Scenes in ANNX AI Editor v1.8.0

Michael Rubloff

Oct 8, 2026

ANNX AI Editor

Platforms

EMX Brings Rain, Snow and Wind to Gaussian Splat Scenes in ANNX AI Editor v1.8.0

ANNX AI Editor v1.8.0 adds rain, snow, and wind to Gaussian splat scenes in the browser, with wind regions that sway selected splats in image and video exports.

Michael Rubloff

Oct 8, 2026

ANNX AI Editor

News

Daniel Skaale Shows Omnia Splat Builder Turning One Still Into a 360 Degree Gaussian Splat

Daniel Skaale demos Omnia Splat Builder, which turns one still image into a 360-degree Gaussian splat through an AI-generated orbit and automated cleanup.

Michael Rubloff

Oct 8, 2026

Omnia Builder

News

Daniel Skaale Shows Omnia Splat Builder Turning One Still Into a 360 Degree Gaussian Splat

Michael Rubloff

Oct 8, 2026

Omnia Builder

News

Daniel Skaale Shows Omnia Splat Builder Turning One Still Into a 360 Degree Gaussian Splat

Daniel Skaale demos Omnia Splat Builder, which turns one still image into a 360-degree Gaussian splat through an AI-generated orbit and automated cleanup.

Michael Rubloff

Oct 8, 2026

Omnia Builder

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.