
Varjo
Varjo is a Finnish extended reality company whose Teleport platform reconstructs phone, drone and 360 captures into Gaussian splats in the cloud for playback in a headset or a browser.
Location
Helsinki, Finland
Size
200+
Total raised
Hiring?
varjo.com/jobs/
Platform
iOS capture app, browser and headset playback
GPU
None required, reconstruction runs in Varjo's cloud
Pricing
Free tier, paid developer plan with API access
License
Proprietary
Best for
Cloud Based drone and 360 capture gaussian splatting reconstruction
Updated
July 2026
Varjo is an extended reality company founded in 2016 and based in Helsinki, Finland. It builds high resolution VR and XR headsets used in aerospace, automotive, architecture and medical simulation, and it develops Teleport, a gaussian splatting capture platform that reconstructs scenes in the cloud and plays them back in a headset or a browser.
Teleport launched as an invite-only iOS app that accepted only captures made inside the app itself, with no route for footage shot on anything else. That restriction has been dismantled in stages. Teleport 2.0 arrived in April 2025, LOD support followed in June, video export the same month, capture embedding in September, and a developer plan with API access in October.
The capture side widened next. Teleport added an automated drone to splat pipeline in May 2026, taking drone imagery straight through reconstruction without a manual alignment stage. Varjo now also ingests 360 video and 360 drone footage, and publishes a free drone capture guide covering flight patterns, overlap and altitude. A companion mission planner at drone3dcapture.com is in free beta and exports DJI-compatible KMZ mission files, so a planned flight path can be flown on DJI hardware and the resulting frames handed back to Teleport.
Captures can be published straight to SuperSplat for editing and sharing. A dual camera mode on iOS captures with both lenses at higher resolution. A shared capture can be locked behind a password. Teleport.js loads and renders captures in any Three.js web app, is at v0.0.2, ships as a minified ESM module from Varjo’s CDN, requires Three.js 0.180.0 or newer, and renders through the Spark renderer.
Teleport states a hard platform ceiling of 10,000 images and 100 million splats per reconstruction. That figure bounds what a single site capture can be, and a survey larger than that has to be split into separate reconstructions and reconciled after the fact. Varjo does not publish a per-scene processing time or a queue policy against that ceiling.
Reconstruction runs entirely on Varjo's servers, so no local GPU is involved and the iOS app is a capture and viewing client rather than a trainer. Finished captures play back in Varjo headsets, in a public online gallery, and as embeds on third party pages. The base tier is free. A paid developer plan adds API access for teams driving captures programmatically.
Alternatives
Recent Headlines
Varjo Brings 360 Camera Capture to Teleport With Direct Insta360 File Upload
Varjo Teleport Launches Automated Drone to Splat Pipeline
Radiance Fields at Burning Man
Teleport Adds Developer Plan With API Access
Teleport Adds Capture Embedding
Teleport Launches Video Export
Varjo's Teleport Releases LOD Support
Varjo Announces Teleport 2.0
Varjo Releases Radiance Field VR Platform, Teleport
Varjo Unveils Teleport


