Platforms
GSOPs 2.5.1 Released
Quality of Life Improvements are here for working with 3DGS in Houdini.

GSOPs 2.5.1 Released
Quality of Life Improvements are here for working with 3DGS in Houdini.

GSOPs 2.5.1 Released
Quality of Life Improvements are here for working with 3DGS in Houdini.

SuperSplat 2.2 Released
SuperSplat continues to roll out new features to the platform.

SuperSplat 2.2 Released
SuperSplat continues to roll out new features to the platform.

SuperSplat 2.2 Released
SuperSplat continues to roll out new features to the platform.

Niantic Spatial Bets Big on Scaniverse and Gaussian Splatting
Amid $3.85B gaming sale, Niantic Spatial makes clear its future is in next-gen 3D mapping technology.

Niantic Spatial Bets Big on Scaniverse and Gaussian Splatting
Amid $3.85B gaming sale, Niantic Spatial makes clear its future is in next-gen 3D mapping technology.

Niantic Spatial Bets Big on Scaniverse and Gaussian Splatting
Amid $3.85B gaming sale, Niantic Spatial makes clear its future is in next-gen 3D mapping technology.

Platforms
NVIDIA Open Sources 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform
NVIDIA has released two Radiance Fields, with an exciting license!
Michael Rubloff
Mar 19, 2025

Platforms
Resonite Introduces Native Gaussian Splat Support: Import, Edit, and Render in VR
VR platform Resonite has integrated 3DGS for its users.
Michael Rubloff
Mar 14, 2025

Platforms
GSOPs 2.5.1 Released
Quality of Life Improvements are here for working with 3DGS in Houdini.
Michael Rubloff
Mar 13, 2025

Platforms
SuperSplat 2.2 Released
SuperSplat continues to roll out new features to the platform.
Michael Rubloff
Mar 13, 2025

Platforms
Niantic Spatial Bets Big on Scaniverse and Gaussian Splatting
Amid $3.85B gaming sale, Niantic Spatial makes clear its future is in next-gen 3D mapping technology.
Michael Rubloff
Mar 12, 2025

Platforms
Chaos V-Ray 7 Brings 3D Gaussian Splatting to Revit
Gaussian Splatting support for Revit through Chaos V Ray 7 is here.
Michael Rubloff
Mar 11, 2025

Platforms
Viverse Worlds Announced with 3DGS Support
HTC has launched Viverse Worlds, allowing people to explore with Gaussian Splatting.
Michael Rubloff
Mar 6, 2025

Platforms
Applied Intuition's Neural Sim Drives AV Forward
NeuralSim uses Radiance Field representation Gaussian Splatting.
Michael Rubloff
Mar 4, 2025

Platforms
Scaniverse Launches Formal Meta Quest App
Niantic's Scaniverse has fufilled their earlier promise to launch a Quest app.
Michael Rubloff
Feb 26, 2025

Platforms
WHERENESS: Share Your Spaces
WHERENESS is a spatial sharing cloud that functions as a 3D catalog, allowing users to upload, organize, and share 3DGS.
Michael Rubloff
Feb 25, 2025

Platforms
Apple-Log2Linear: Convert Apple ProRes easily
apple-log2linear makes it easy to Convert Apple ProRes Log video to calibrated 10 bit linear RGB images.
Michael Rubloff
Feb 17, 2025

Platforms
Miris shows Spatial Streaming Preview
MIRIS has shown for the first time some of the things they've been working on.
Michael Rubloff
Feb 14, 2025
Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Massive updates have arrived for PlayCanvas's SuperSplat in the 2.0 release.
Michael Rubloff
Feb 13, 2025

Platforms
GSOPs 2.5 for Houdini Released
Several new features have arrived in GSOPs
Michael Rubloff
Feb 12, 2025

Platforms
Google Open Sources EVER
Google has released the code to their ray traced Radiance Field method, EVER.
Michael Rubloff
Feb 11, 2025

Platforms
Meetwheels: Radiance Fields Drive the Future of 3D Car Showcases
A new capture platform, targeting sharing your car captures has been announced!
Michael Rubloff
Feb 11, 2025

Platforms
PIX4D Adds Gaussian Splatting
One of the largest Photogrammetry companies is adding 3DGS support.
Michael Rubloff
Feb 10, 2025

Platforms
StorySplat 1.4 Released
StorySplat has added paid tiers and more.
Michael Rubloff
Feb 6, 2025

Platforms
Voluma AI Launches Public Beta of Its 3DGS Platform
Voluma is opening their beta to the public!
Michael Rubloff
Feb 6, 2025

Platforms
Veesus Launches 3DGS Support with PointClouds2
Gaussian Splatting continues to be adopted in Industry.
Michael Rubloff
Feb 6, 2025

Platforms
Postshot adds Blackwell GPU Support
Postshot's most recent update has brought Blackwell support to the platform.
Michael Rubloff
Jan 29, 2025

Platforms
Brush 0.2 for 3DGS Released
The newest release from Brush is here, making it easier than ever to train 3DGS on Mac and beyond!
Michael Rubloff
Jan 29, 2025

Platforms
Nerfstudio Adds a Maya Plugin
Nerfstudio now has a plugin for rendering Radiance Fields in Maya.
Michael Rubloff
Jan 27, 2025

Platforms
Spline’s Spell Summons 3D Scenes from a Single Snapshot
Spline has unveiled Spell, using 3DGS as the interactive medium.
Michael Rubloff
Jan 23, 2025

Platforms
NVIDIA to Open Source 3DGRT and 3DGUT
Two exciting Radiance Field papers from NVIDIA are getting a release.
Michael Rubloff
Jan 22, 2025

Platforms
Kiri Engine 3.13 unveils "High Quality Gaussian Splatting"
Improvements across the board have arrived for Kiri Engine
Michael Rubloff
Jan 21, 2025

Platforms
Reflct Launches Open Beta with New Features and Updates
The 3DGS viewer is now in open beta, with some awesome features!
Michael Rubloff
Jan 19, 2025

Platforms
V-Ray Expands Gaussian Splatting Support to Cinema 4D
V Ray continues to add support to additional platforms with 3DGS.
Michael Rubloff
Jan 16, 2025

Platforms
OTOY OctaneRender 2026.1 Alpha features Gaussian Splatting
Another industry heavyweight is bringing a path traced 3DGS and Neural Radiance Caching to their 2026.1 Alpha.
Michael Rubloff
Jan 15, 2025

Platforms
Tripo WebApp v2.0
Tripo is giving a refresh to their WebApp and more!
Michael Rubloff
Jan 11, 2025

Platforms
StorySplat v1.3.6.1: Introducing SplatSwap and Walk Mode
A Discover page and more comes to StorySplat!
Michael Rubloff
Jan 9, 2025

Platforms
Gaussian Splatting in Nuke
3DGS support in Nuke is here from Irrealix.
Michael Rubloff
Jan 6, 2025

Platforms
Babylon.js adds .SPZ Support
The Javascript library continues to add on integrations for the Radiance Field method.
Michael Rubloff
Jan 1, 2025

Platforms
Reflct Sharp Frame Selector
Selecting sharp images for your datasets is getting easier with this free tool.
Michael Rubloff
Dec 31, 2024

Platforms
BitbyBit Updates Shopify Plugin
BitbyBit is introducing their Viewer, making it even easier to interact with 3DGS on Shopify.
Michael Rubloff
Dec 30, 2024

Platforms
Postshot V.5 Released
The newest version of Postshot is here!
Michael Rubloff
Dec 23, 2024

Platforms
GSOPs 2.0: Now Commercially Viable with Houdini Commercial License
The 2.0 release for GSOPs is here with a commercial license!
Michael Rubloff
Dec 20, 2024

Platforms
Odyssey Announces Generative World Model, Explorer
Odyssey shows off their photo real world generator, powered by Radiance Fields.
Michael Rubloff
Dec 18, 2024

Platforms
PICO Splat for Unreal Engine Plugin
The Unreal Engine plugin for Pico headsets has been released in beta.
Michael Rubloff
Dec 13, 2024

Platforms
StorySplat 1.3.5 Released.
StorySplat has received several updates.
Michael Rubloff
Dec 10, 2024

Platforms
Into the Scaniverse: Scaniverse in VR
Scaniverse is now available on both the Quest 3 and 3S.
Michael Rubloff
Dec 10, 2024

Platforms
Reflct: Simple 3DGS Viewer for Ecommerce
The clean 3DGS viewer for Ecommerce with SH support has begun its closed beta.
Michael Rubloff
Dec 9, 2024

Platforms
Frame Integrates Gaussian Splatting
Powered by Babylon.js, Frame now supports 3DGS imports.
Michael Rubloff
Dec 5, 2024

Platforms
Gaussian Splatting Unity Plugin gets VR Support
Aras's plugin now comes with VR support for 3DGS.
Michael Rubloff
Dec 4, 2024

Platforms
PlayCanvas Engine 2.3 Released
Creating custom shaders with 3DGS is getting easier and more.
Michael Rubloff
Dec 3, 2024

Platforms
Arrival Space Integrates SuperSplat & Sperhical Harmonic Support
Spherical Harmonic support, SuperSplate integration, and more has arrived within Arrival Space.
Michael Rubloff
Dec 2, 2024

Platforms
World Labs Shows First Demos
We're finally getting a peek at the (formerly) highly secretive company.
Michael Rubloff
Dec 2, 2024

Platforms
Kiri Engine 3DGS to Mesh 2.0 Released
Gaussian Splatting to Mesh reconstruction is getting a big boost from Kiri Engine 3.12.
Michael Rubloff
Nov 26, 2024

Platforms
Varjo Releases Radiance Field VR Platform, Teleport
Announced earlier this year, Finnish company Varjo's VR Radiance Field platform is now available.
Michael Rubloff
Nov 25, 2024

Platforms
Kiri Engine Blender 2.0 Released
3DGS Render by KIRI Engine 2.0 introduces improved ease of use and performance optimization for Blender 4.2.
Michael Rubloff
Nov 22, 2024

Platforms
StorySplat Continues to Evolve: V1.3 Brings Major Update
Several new features, additions, and bugs have been fixed in the educational 3DGS platform.
Michael Rubloff
Nov 21, 2024

Platforms
RealityCapture 1.5 Released with Radiance Field and COLMAP Export
Transforms.json and COLMAP export have arrived for RealityCapture.
Michael Rubloff
Nov 20, 2024

Platforms
Meta Hyperscape now available on Quest 2 and Quest Pro
Meta's Radiance Field VR demo can now be experienced on the Quest 2 and Quest Pro.
Michael Rubloff
Nov 19, 2024

Platforms
Snap Brings 3DGS Trainer into Lens Studio 5.3
With Len Studio 5.3, you can now train individual objects with 3DGS.
Michael Rubloff
Nov 17, 2024

Platforms
Radiance Field Uploads Suspended on Luma AI
Capture uploads have been temporarily paused.
Michael Rubloff
Nov 12, 2024

Platforms
Gaussian Splatting in Browser: Brush
Train 3DGS on a browser, on Mac, AMD, or NVIDIA.
Michael Rubloff
Nov 12, 2024

Platforms
Nerfstudio releases V 1.1.5
Quality of life improvements have arrived in the 1.1.5 update to Nerfstudio.
Michael Rubloff
Nov 11, 2024

Platforms
Postshot adds Multiple Files and Dynamic Support
Michael Rubloff
Nov 10, 2024

Platforms
SuperSplat 1.8 Update: Orthographic Views, Screenshot Tools, and More
SuperSplat 1.8 is here with some new features.
Michael Rubloff
Nov 5, 2024

Platforms
t3d Gaussian Splatting
In this interview, I speak to the developer of t3d, Shawn, and we explore t3d.js.
Michael Rubloff
Nov 4, 2024

Platforms
Gaussian Splatting in Houdini with GSOPs 2.0 Early Access
GSOPs 2.0 Early Access is here with WYSIWYG abilities for free.
Michael Rubloff
Nov 1, 2024

Platforms
Scaniverse Open Sources SPZ Compression for 3DGS
In use since August, the Scaniverse team has open sourced their in house compression method.
Michael Rubloff
Oct 30, 2024

Platforms
Holy Splats. Splatman for Blender.
Another Blender extension for Radiance Fields is here.
Michael Rubloff
Oct 28, 2024

Platforms
StorySplat. Bringing 3DGS into Educational Experiences
What started as a quick proof of concept is turning into an educational platform for Radiance Fields.
Michael Rubloff
Oct 27, 2024

Platforms
PlayCanvas 5.0 Released
SuperSplat and PlayCanvas have had one release after another, opening new doors for 3DGS editing.
Michael Rubloff
Oct 25, 2024

Platforms
Turning the Tide: Wildflow's Vision of a Digital Twin for Every Coral Reef
Wildflow’s mission starts with a simple belief: We need to understand coral reefs deeply if we're to save them.
Michael Rubloff
Oct 22, 2024

Platforms
SuperSplat 1.6 Released
A new feature has arrived for the popular 3DGS Editor.
Michael Rubloff
Oct 18, 2024

Platforms
Gracia Launches Dynamic Gaussian Splatting
Gracia launches dynamic captures of Radiance Fields, using Gaussian Splatting.
Michael Rubloff
Oct 17, 2024

Platforms
Postshot Announces Unreal Engine Beta
Postshot adds a UE5 plugin in its latest pre-release build.
Michael Rubloff
Oct 14, 2024

Platforms
GSOPS 2.0 Announced
Two exciting Radiance Field projects are coming together in Houdini.
Michael Rubloff
Oct 7, 2024

Platforms
DigitalCarbon Joins Y Combinator for Radiance Field Solutions
New company, DigitalCarbon has been accepted into Y Combinator to pursue Radiance Field reconstructions.
Michael Rubloff
Oct 2, 2024

Platforms
Chaos V-Ray 7 to support Gaussian Splatting
3DGS is now part of V Ray 7's beta, paving the way for use in platforms like 3ds Max and Maya.
Michael Rubloff
Oct 1, 2024

Platforms
Kiri Engine Gaussian Splatting Blender Add-On
Industry standard platform, Blender is getting another big 3DGS boost. This time from Kiri Engine.
Michael Rubloff
Sep 30, 2024

Platforms
Nerfstudio Release gsplat 1.4
2DGS, precompiled wheels, fisheye support, and more!
Michael Rubloff
Sep 27, 2024

Platforms
Meta Announces Horizon Hyperscape
Meta is entering the world of VR Radiance Fields with the announcement of Meta Horizon Hyperscape.
Michael Rubloff
Sep 25, 2024

Platforms
Scaniverse Launches First Splaturday Sweepstakes
Scaniverse is set to kick off its first-ever sweepstakes, inviting users to capture with their 3DGS implementation.
Michael Rubloff
Sep 20, 2024

Platforms
Tripo 2.0 Announced
Generative company, Tripo AI returns with the release of 2.0.
Michael Rubloff
Sep 19, 2024

Platforms
Snap Announces Spectacles V5 and Scaniverse Support
The Spectacles V5 came with some exciting news for Scaniverse users.
Michael Rubloff
Sep 17, 2024

Platforms
World Labs Announced
It's the day we've all been waiting for: World Labs is here.
Michael Rubloff
Sep 13, 2024

Platforms
Agisoft Metashape adds COLMAP Export to Standard License
Another state of the art SfM method just got a bit easier to use.
Michael Rubloff
Sep 9, 2024

Platforms
Frame 3D
A new entrant into hyper real, real estate has been announced with Frame3D.
Michael Rubloff
Sep 5, 2024

Platforms
Kiri Engine's New Features in Version 3.9
Kiri Engine has introduced some updates for their 3DGS and a free Blender plugin.
Michael Rubloff
Sep 3, 2024

Platforms
Nerfstudio Releases V 1.1.4
Nerfstudio has pushed out yet another release.
Michael Rubloff
Aug 28, 2024

Platforms
Pico XR Announces Gaussian Splatting Support
Another major VR company announces 3DGS support.
Michael Rubloff
Aug 28, 2024

Platforms
Parallel Domain Interview
Back at CVPR, Parallel Domain announced PD Replica. I spoke to their team about it.
Michael Rubloff
Aug 27, 2024

Platforms
Scaniverse 4 Released
Gaussian Splatting is front and center in the newest version of Niantic owned Scaniverse.
Michael Rubloff
Aug 26, 2024

Platforms
gsplat 1.3 Released
A new version was pushed out just before the weekend!
Michael Rubloff
Aug 26, 2024

Platforms
Postshot Releases v0.4
Everyone's favorite Radiance Field platform announces several major updates.
Michael Rubloff
Aug 23, 2024

Platforms
MetalSplatter 1.0 Released
The free VR 3DGS application specifically for the Apple Vision Pro has gotten a big update!
Michael Rubloff
Aug 19, 2024

Platforms
Nerfstudio adds Compression to gsplat
Nerfstudio merges another exciting PR into the repo. This time Gaussians are getting compressed.
Michael Rubloff
Aug 15, 2024

Platforms
SplatViz 1.1 Released
With new features for 3D visualization, improved performance monitoring, and a host of usability tweaks, this release is poised to benefit.
Michael Rubloff
Aug 14, 2024

Platforms
Bilateral Guided Radiance Fields merged into Nerfstudio
The 2024 SIGGRAPH Best Paper Honorable Mention has found its way into Nerfstudio.
Michael Rubloff
Aug 13, 2024

Platforms
SuperSplat 1.0 Released
The default for Splat editing and clean up has received a large UI refresh.
Michael Rubloff
Aug 9, 2024

Platforms
Gracia VR: Faster, Smaller, Better
3DGS VR platform, Gracia has announced major speed and fidelity boosts to their platform.
Michael Rubloff
Aug 7, 2024

Platforms
How to Bring Gaussian Splatting in Shopify
Bitbybit is back with a new extension for Shopify that allows you to display your Gaussian Splatting files natively in a web store.
Michael Rubloff
Aug 6, 2024

Platforms
gsplat 1.2 Released
Multi-GPU support is here for Nerfstudio, in addition to a simple, but powerful fix.
Michael Rubloff
Aug 5, 2024

Platforms
Luma AI launches Loops for Dream Machine
Luma AI is starting the week off hot, with the release of Loops.
Michael Rubloff
Jul 22, 2024

Platforms
SuperSplat adds Histogram Editing
PlayCanvas is back with a new update to SuperSplat. It's the release of v0.22.2 and then the quick update to v0.24.0.
Michael Rubloff
Jul 18, 2024

Platforms
Nerfstudio Releases gsplat 1.1
Roughly five weeks after the release of gsplat 1.0, the Berkeley based team are back with a new update to their Gaussian Splatting method, gsplat.
Michael Rubloff
Jul 17, 2024

Platforms
splatviz: Interactive 3DGS Viewer and Python Editor
splatviz, an innovative interactive viewer available on GitHub offers real-time editing and visualization capabilities using a native Python GUI library.
Michael Rubloff
Jul 17, 2024

Platforms
Three.js-based implemetation, GaussianSplats3D adds 2DGS Support
The Three.js-based implementation of Gaussian Splatting has officially added 2DGS support in v0.4.3.
Michael Rubloff
Jul 16, 2024

Platforms
SuperSplat V0.21.0 Released
Mobile and 2DGS support for SuperSplat has arrived.
Michael Rubloff
Jul 9, 2024

Platforms
BitbyBit Integrates Gaussian Splatting
Lithuanian company Bit by Bit developers has integrated Gaussian Splatting (3DGS), enabling low-code applications.
Michael Rubloff
Jul 5, 2024

Platforms
Nerfstudio Integrates 3DGS MCMC
Nerfstudio now supports 3DGS MCMC, which should increase the fidelity of outputs across the board.
Michael Rubloff
Jul 3, 2024

Platforms
Voluma.ai adds Timelapse Mode
Voluma.ai, specializing in the creation and augmentation of 3D graphics, has introduced its latest feature: timelapse mode.
Michael Rubloff
Jul 1, 2024

Platforms
Luma AI Launches Keyframes for Dream Machine
The Luma team is back again with new features for Dream Machine
Michael Rubloff
Jun 27, 2024

Platforms
Volinga Updates Unreal Engine Plugin
Several exciting features, including 5.4 support, relighting, and more come with the update!
Michael Rubloff
Jun 27, 2024

Platforms
Google Maps Immersive View appears on Desktop
Last night I was searching for a place to get some dessert, when suddenly I was greeted by a full size NeRF in my desktop browser.
Michael Rubloff
Jun 26, 2024

Platforms
Snap Integrates Gaussian Splatting
With the announcement of LensStudio 5.0, the Santa Monica based company, Snap has unveiled support for Gaussian Splatting.
Michael Rubloff
Jun 24, 2024

Platforms
Varjo Unveils Teleport
Finnish VR company Varjo has announced 3DGS platform, Teleport.
Michael Rubloff
Jun 18, 2024

Platforms
Wayve Announces PRISM-1
Wayve, has announced the launch of PRISM-1, an innovative 4D reconstruction model designed to significantly enhance the testing and training of advanced driver assistance systems and autonomous driving technology.
Michael Rubloff
Jun 17, 2024

Platforms
Nerfstudio Gradio UI Added
Nerfstudio now includes a Gradio UI, making it easy and intuitive to set commands and run scripts.
Michael Rubloff
Jun 14, 2024

Platforms
Graswald.ai: 3DGS and Ecommerce Platform
Graswald is a 3D product visualization platform using Gaussian Splatting, aimed primarily at the Ecommerce industry to offer hyper realistic detail at a fraction of current time and cost.
Michael Rubloff
Jun 13, 2024

Platforms
Luma AI Announces Dream Machine
In a long-expected announcement, Luma AI has finally unveiled what’s coming next for the Palo Alto team: a state of the art video model called Dream Machine.
Michael Rubloff
Jun 12, 2024

Platforms
SuperSplat adds Multiple Splat Ability
SuperSplat from PlayCanvas continues to roll out updates. Last week saw the release of two major updates, and today we're looking at additional features that have been added.
Michael Rubloff
Jun 10, 2024

Platforms
Nerfstudio Releases gsplat 1.0
Just in time for your weekend, Ruilong Li and the team at Nerfstudio are bringing a big gift.
Michael Rubloff
Jun 7, 2024

Platforms
PlayCanvas adds 3DGS Support into Editor
Gaussian Splatting is officially supported in the full PlayCanvas viewer, with a lot more features.
Michael Rubloff
Jun 6, 2024

Platforms
Volurama: NeRFs on Mac
NeRFs training natively on Mac have arrived with GPU acceleration
Michael Rubloff
Jun 3, 2024

Platforms
NeRFtoGSandBack added to Nerfstudio
Another method has been added into Nerfstudio. This time it's NeRFtoGSandBack.
Michael Rubloff
May 28, 2024

Platforms
New Radiance Field Platform: Doly
Michael Rubloff
May 27, 2024

Platforms
OpenNeRF added to Nerfstudio
OpenNeRF is the latest method to be supported by Nerfstudio.
Michael Rubloff
May 24, 2024

Platforms
PlayCanvas's SuperSplat Updated with PWA support
PlayCanvas's Supersplat has continued to receive additional updates. This time it's coming with a big boost to performance, yet again.
Michael Rubloff
May 24, 2024

Platforms
Scaniverse arrives on Android
Gaussian Splatting platform, Scaniverse, is now available on Android.
Michael Rubloff
May 21, 2024

Platforms
Gracia launches on Steam and Sidequest
The VR Gaussian Splatting platform, Gracia, has now arrived on Steam and Sidequest, with more to come
Michael Rubloff
May 21, 2024

Platforms
Nerfstudio releases V1.1
Nerfstudio has released their first update of the month with V1.1.
Michael Rubloff
May 13, 2024

Platforms
Spherical Harmonics added to three.js library, GaussianSplats3D
Mark Kellogg, developer of the 3D Gaussian Splatting three.js library, GaussianSplats3D has released an update to Version .4.0, enabling spherical harmonics
Michael Rubloff
May 13, 2024

Platforms
Google CloudNeRF: Zip-NeRF and CamP in the Cloud
It doesn't seem like a lot of people know this, but you can run CamP and Zip-NeRF in the cloud, straight through Google and it's actually super easy. It’s called CloudNeRF.
Michael Rubloff
May 8, 2024
Platforms
Nerfstudio adds BioNeRF
Nerfstudio has merged a new method, BioNeRF into their supported models.
Michael Rubloff
May 7, 2024

Platforms
Scaniverse adds 3DGS Editing Features
Niantic owned Scaniverse has released an update to their app, enabling some editing features for Gaussian Splatting.
Michael Rubloff
Apr 25, 2024
Platforms
SuperSplat adds new Features
PlayCanvas's Super Splat, the online editor and viewer for Gaussian Splatting has released V1.16.0, enabling some new features.
Michael Rubloff
Apr 22, 2024

Platforms
Gauzilla Pro Shows Retail Demo with XGRIDS
Gauzilla has returned, this time giving a preview collaboration with LiDAR based Gaussian Splatting company, XGRIDS.
Michael Rubloff
Apr 18, 2024

Platforms
OpenSplat adds Mac GPU Acceleration
OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.
Michael Rubloff
Apr 15, 2024

Platforms
Luma AI Android Released
Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.
Michael Rubloff
Apr 10, 2024

Platforms
Postshot Releases V0.3
Postshot is getting a major update with the release of V0.3. With today's rollout, there are a litany of new features aimed at making the user experience stronger.
Michael Rubloff
Apr 5, 2024

Platforms
XGRIDS Announces Lixel CyberColor (LCC)
Just last month, XGRIDS announced the Lixel L2 Scanner, capable of creating Gaussian Splatting with LiDAR. Now they are launching Lixel CyberColor (LCC), capable of automatically generating massive 3D scenes with Gaussian Splatting.
Michael Rubloff
Apr 5, 2024

Platforms
Nerfstudio Releases V1.03
Nerfstudio has quietly released their V1.03 update. This round of updates are mainly comprised of bug fixes and documentation changes, but take a look for yourself.
Michael Rubloff
Apr 3, 2024

Platforms
Lixel L2: LiDAR Gaussian Splatting from XGRIDS
Zhang is the Sales Director at XGRIDS, a Chinese 3D scanning and LiDAR device manufacturer. He announced the first ever handheld LiDAR scanner, the Lixel L2, capable of creating Gaussian Splatting.
Michael Rubloff
Mar 24, 2024

Platforms
Scaniverse Introduces Gaussian Splatting
On March 20th, Scaniverse, a company owned by Niantic, announced they have begun offering Gaussian Splatting in-app.
Michael Rubloff
Mar 22, 2024

Platforms
Gracia VR enables File Sharing
As the transition from beta to version 1.0 nears completion, the Gaussian Splatting VR company, Gracia, has introduced an exciting new feature that will greatly help people share their captures.
Michael Rubloff
Mar 22, 2024

Platforms
Volinga Elevates with Desktop Suite Release
In an exciting development for the realms of virtual production, visual effects (VFX), television, and entertainment, Volinga has launched the latest version of its groundbreaking professional Radiance Field desktop suite.
Michael Rubloff
Mar 19, 2024

Platforms
Polycam adds 3DGS Features
Earlier this morning, Polycam announced several updates to their Gaussian Splatting method. Polycam fully launched their 3D Gaussian Splatting (3DGS) platform back in November but has since quietly introduced several updates.
Michael Rubloff
Mar 14, 2024

Platforms
Kiri Engine adds ability to export 3DGS Mesh
In the version 3.7 update of their app, Kiri Engine has introduced the ability to add mesh generation to new captures or to process 3DGS files.
Michael Rubloff
Mar 1, 2024

Platforms
Splatfacto-Big Added to nerfstudio
NerfStudio continues to receive updates to its open-source platform. The platform now supports "Splatfacto-Big" as a third-party method. Splatfacto-Big is an enhanced version of Splatfacto designed to produce higher fidelity outputs.
Michael Rubloff
Feb 27, 2024

Platforms
Gradio Adds Native Gaussian Splatting with Model3D
Gradio has released V4.19.1, featuring the exciting update that Gaussian Splatting is now natively supported with Model3D.
Michael Rubloff
Feb 18, 2024

Platforms
GMix.ai Dynamic Gaussian Splatting
GMix.ai, which stands for Generative Mixtures of AI, has unveiled its first preview, revealing the innovative project they've been developing. The San Francisco-based team announced their website launch on Twitter.
Michael Rubloff
Feb 16, 2024

Platforms
Postshot releases V0.2
Jawset's beta version of its radiance field platform, Postshot, is receiving a significant update.
Michael Rubloff
Feb 16, 2024

Platforms
Polycam Announces $18M Series A
Pasadena based company, Polycam, has announced a fresh round of funding with an $18M Series A, led by Left Lane Capital and Adjacent. This milestone marks a pivotal moment in the company's journey to democratize the realm of 3D content creation, an ambition it has nurtured since its inception three years ago.
Michael Rubloff
Feb 7, 2024

Platforms
Kiri Engine to be available on Apple Vision Pro
With the long awaited release of Apple's first foray into virtual reality hardware only days away, we have gotten the first exciting announcement of radiance fields on the device.
Michael Rubloff
Jan 31, 2024

Platforms
Portality WebGL2 Gaussian Splat Viewer
With the rapid proliferation of Gaussian Splatting tools and platforms, a new viewer, Portality, emerges. Portality is a cutting-edge WebGL2 implementation viewer for Gaussian Splatting.
Michael Rubloff
Jan 29, 2024

Platforms
nerfstudio 1.0 and Splatfacto Released
It's a very exciting day! This is the first formal release for nerfstudio since mid September and comes with a ton of updates.
Michael Rubloff
Jan 20, 2024

Platforms
Luma AI UE 5 Plugin V0.41 Released
Luma has pushed out v0.41 of their Unreal Engine 5 plugin. There are several big features, but I am most excited that it is now listed directly on the Unreal Marketplace. They also have fixed several bugs in the build and significantly reduced build issues.
Michael Rubloff
Jan 16, 2024

Platforms
Luma AI hiring Summer 2024 Interns
Shortly after announcing their $43M Series B, Luma AI has also opened their intern applications for Summer 2024.
Michael Rubloff
Jan 10, 2024

Platforms
Luma AI Announces $43M Series B and Genie Update
Luma AI has released several important announcements, anchored by a Series B fundraise of $43M led by Andreessen Horowitz, with A16z partner Anjney Midha joining the Luma board.
Michael Rubloff
Jan 9, 2024

Platforms
EasyVolcap: a 4D nerfstudio?
2024 has been ushered in with several announcements overnight. The one that caught my attention the most was EasyVolcap. EasyVolcap is a Pytorch library for accelerating neural volumetric video research.
Michael Rubloff
Jan 2, 2024

Platforms
KIRI Engine adds 3DGS Cropping
KIRI Engine, who remains currently the only 3DGS available on Android natively, has pushed out an update over the holidays. They now have the ability to edit your 3DGS files on your Android device, in addition to iOS.
Michael Rubloff
Jan 1, 2024

Platforms
Nebula Cloud Integrates Gaussian Splatting
Just in time for the holidays, Nebula Cloud has unveiled a Gaussian Splatting Workbench that allows users to quickly get up and running with a cloud integration of Gaussian Splatting.
Michael Rubloff
Dec 26, 2023

Platforms
New Radiance Field Platform: Postshot
There's a very interesting new entrant into the radiance field platform world, with Postshot from Jawset. Eliminating the need for complex command lines, Postshot offers an incredibly straightforward and user-friendly experience to begin exploring and creating with radiance fields.
Michael Rubloff
Dec 21, 2023

Platforms
Gaussian Splatting Javascript Library gsplat.js Updated
Back in October, we looked at Dylan Ebert's 3DGS viewer, which quickly became a Gaussian Splatting Javascript library, gsplat.js, on Hugging Face. Yesterday, it got a big bump forwards with the release of Update 1.0.
Michael Rubloff
Dec 19, 2023

Platforms
nerfstudio Gaussian Splatting Soft Launches
The day is finally here! The very long requested feature of nerfstudio Gaussian Splatting has been merged into the main branch of nerfstudio.
Michael Rubloff
Dec 15, 2023

Platforms
Kiri Engine Now Allows Local Upload for 3DGS
Kiri Engine, who announced 3DGS native support for Android, has pushed out update V 3.4.0, allowing users to upload video files from their phone.
Michael Rubloff
Dec 14, 2023

Platforms
Gracia Releases Open Beta 2
Gracia, who recently launched an open beta VR viewer for 3DGS, has released the second version of their platform.
Michael Rubloff
Dec 11, 2023

Platforms
OVER Introduces Gaussian Splatting
There's another exciting new entrant into the world of Gaussian Splatting, OVER.
Michael Rubloff
Dec 11, 2023

Platforms
Luma-Web: WebGL Library from Luma AI
The world of 3D rendering is evolving rapidly, and the expectations associated with each new development continues to rise. The Luma team are stepping expectations up a notch by unveiling Luma-web, a npm package for rendering photoreal interactive scenes captured by the Luma app.
Michael Rubloff
Dec 6, 2023

Platforms
Looking Glass Go: Holograms X Radiance Fields
In an era where technology constantly reshapes our perception of reality, a groundbreaking innovation is set to transform the way we interact with digital content. On December 5th, 2023, Looking Glass is unveiling its latest creation – Looking Glass Go, a portable holographic display (USB-C) that promises to bring the long-awaited dream of accessible holograms to life.
Michael Rubloff
Dec 5, 2023

Platforms
Gracia: Gaussian Splatting in VR
A Delaware based startup, Gracia, emerged out of nowhere earlier this afternoon with an open Beta to view Gaussian Splats in VR. Gracia is supported on Windows and is downloadable from their website.
Michael Rubloff
Dec 4, 2023

Platforms
Volinga AI to Allow Commercial Use of NVOL Files
Spanish based radiance field company, Volinga, has released an exciting update. You are now able to "unlock" your NVOL files for use commercially.
Michael Rubloff
Dec 1, 2023

Platforms
Luma Interactive Scenes V1.2 Announced
Luma has rolled out their new update to their Interactive Scenes pipeline, with V1.2.
Michael Rubloff
Nov 27, 2023

Platforms
nerfstudio Introduces 'Nearest Camera' Feature for Enhanced Video Render Fidelity
The nerfstudio team has quietly introduced a new feature that has the potential to enhance the quality of video renders.
Michael Rubloff
Nov 15, 2023

Platforms
Spline to Support Gaussian Splatting
In a surprising move, another entrant has entered the radiance field fray. This time it's 3D design tool, Spline.
Michael Rubloff
Nov 14, 2023

Platforms
Polycam Gaussian Splatting out of Beta
Polycam has moved their Gaussian Splatting pipeline out of Beta, with several new exciting announcements and features.
Michael Rubloff
Nov 9, 2023

Platforms
PlayCanvas SuperSplat Unveiled
PlayCanvas, a real-time collaborative platform for WebGL and WebXR apps, has launched an open source tool for interacting, viewing, editing, and resaving Gaussian Splats. While the platform is still in beta, there are still a lot of impressive features to try out.
Michael Rubloff
Nov 1, 2023

Platforms
Neuralangelo named Top 200 invention of 2023 by Time Magazine
NVIDIA is back on the Time Magazine Top Inventions list in 2023, with Neuralangelo.
Michael Rubloff
Oct 24, 2023

Platforms
3DGS Viewer on Hugging Face Spaces
Dylan Ebert, whose video explaining Gaussian Splatting went viral a couple weeks ago is back with an open source Gaussian Splat viewer on Hugging Face Spaces.
Michael Rubloff
Oct 23, 2023

Platforms
Luma AI V1.0.2 Released with Magic Reveal
Luma AI has released an update to their mobile app. Since they've introduced Interactive Scenes with 3D Gaussian Splatting as part of their pipeline, people have been obsessing over the fade-in Magic Reveal that is generated when you open a capture.
Michael Rubloff
Oct 23, 2023

Platforms
Polycam adds drag and drop .ply Viewer for Gaussian Splatting
The data appears to be rendered locally, so it is not being uploaded to Polycam, meaning that you are not consenting to use it for research purposes or be publicly available. In order to try it out, all you need is a .ply splat file and drag it onto the window, as shown below.
Michael Rubloff
Oct 23, 2023

Platforms
Polycam Updates Gaussian Splatting Viewer
Polycam has released an update for its Gaussian Splatting viewer. There's not a ton of information behind what was updated, but I can confirm that they are now supporting spherical harmonics, part of which contributes to more photorealistic outputs.
Michael Rubloff
Oct 19, 2023

Platforms
Volinga Introduces Gaussian Splatting
Spanish based Radiance Field company, Volinga AI has now introduced their Gaussian Splatting capability. It's still the same .NVOL file type that they introduced earlier this year, but now it's compatible with 3D Gaussian Splatting.
Michael Rubloff
Oct 10, 2023

Platforms
Luma Render Fellowship Announced
In all the excitement from yesterday, Luma had one more surprise for us, announcing the Luma Render Fellowship totaling $100K. The amount will be split upon a few hand selected developers by Luma to help bring 3D to additional platforms.
Michael Rubloff
Oct 4, 2023

Platforms
Luma Interactive Scenes Announced: Gaussian Splatting
For the last couple of weeks, the internet has been abuzz with Gaussian Splatting and how NeRFs will be affected by them. Today Luma unveils the newest iteration of the seminal method, Luma Interactive Scenes.
Michael Rubloff
Oct 3, 2023

Platforms
Polycam Adds Gaussian Splatting
For the last year or so, I've been waiting for Polycam to introduce photorealism into their app. Back in 2020, I took hundreds of LiDAR scans, but could never achieve photorealism.
Michael Rubloff
Sep 28, 2023

Platforms
Snap NeRF Arrives: MobileR2L
It feels like it was just yesterday that I was talking about large tech companies utilizing NeRFs. That's probably because it was. Well another day, another multi-billion dollar tech company enters the NeRF fray. This time it's Santa Monica based camera application, Snap.
Michael Rubloff
Sep 14, 2023

Platforms
NeRFs in After Effects?
Over the last year, we've seen platform after platform begin to support NeRFs. Noticeably missing has been the Adobe suite, but little did we know that Canadian company, BSKL has a closed beta using NeRFs in Adobe After Effects.
Michael Rubloff
Sep 12, 2023

Platforms
Luma AI hiring Android Developer
One of the more common questions I've received surrounding Luma is can you use it on Android?
Michael Rubloff
Sep 7, 2023

Platforms
Runway ML releases NeRF Platform, 3D Captures, in Beta
Seemingly out of nowhere and very quietly, a new NeRF platform has emerged on Runway ML. It is called 3D Captures and it launches with a web viewer in browser.
Michael Rubloff
Sep 1, 2023

Platforms
Neuralangelo Google Colab Added
For those that have been wanting to try Neuralangelo and haven't the chance or ability to do so one of the paper authors, Chen-Hsuan Lin, announced that they have begun offering a Google Colab notebook here.
Michael Rubloff
Aug 28, 2023

Platforms
NVIDIA Releases Neuralangelo Code
While it was not shown at the conference this year, there were murmurs and questions abound about where Neuralangelo would get its formal release.
Michael Rubloff
Aug 15, 2023

Platforms
Volinga AI to present at Production Summit LA
For those heading to Production Summit LA this week, both of the Volinga AI Co-Founders will be giving a presentation alongside the VP of Virtual Production at disguise.
Michael Rubloff
Jul 31, 2023

Platforms
Volinga Suite for Desktop Use Announced
Today the Volinga team announced the newest addition to their platform, the first component of the Volinga Suite for Desktop.
Michael Rubloff
Jul 27, 2023

Platforms
TurboNeRF releases V 0.0.15
Another update from James Perlman, this time for V 0.0.15. The changelog is below!
Michael Rubloff
Jul 17, 2023

Platforms
Nerfstudio Command Guide
If you're like me, you have a note saved in a text editor with a bunch of commands, because remembering things can be tough.
Michael Rubloff
Jul 11, 2023

Platforms
TurboNeRF Releases Version 0.0.14
TurboNeRF founder James Perlman continues to push updates out, this time releasing 0.0.14, with a lot of new features.
Michael Rubloff
Jul 7, 2023

Platforms
Nerfacto-Huge Quality is on Another Level
The nerfstudio team had recently published nerfacto-big, a beefier, albeit slower version of nerfacto. It took about an hour to train, but it very quickly became my go-to model. The fidelity I was getting was significantly better, which at the end of the day is what's most important to me.
Michael Rubloff
Jun 23, 2023

Platforms
Interview with Luma AI Artist in Residence: Martin Nebelong
I recently got to interview the current Luma AI Artist in Residence. Please enjoy the interview in its entirety.
Michael Rubloff
Jun 19, 2023

Platforms
Luma AI Hires Matthew Tancik
In another shocking move, Luma AI has announced the hiring of NeRF founding co-author as well as nerfstudio co-founder Matthew Tancik.
Michael Rubloff
Jun 6, 2023

Platforms
nerfstudio to present at SIGGRAPH 2023
Professor Angjoo Kanazawa confirmed on her Twitter that they will be presenting nerfstudio as a conference paper at the Los Angeles conference, SIGGRAPH
Michael Rubloff
May 30, 2023

Platforms
Luma AI Announces V 0.2 of Unreal Engine NeRF Plugin
Michael Rubloff
May 25, 2023

Platforms
TurboNeRF Releases Version 0.0.11 and 0.0.10
James Perlman released two new updates to TurboNeRF back to back days with 0.0.11 and 0.0.10. See below for the release notes and here for previous versions.
Michael Rubloff
May 2, 2023

Platforms
TurboNeRF 0.0.9 Released
James Perlman released version 0.0.9 of TurboNeRF. Since we last covered his progress, there have been several product improvement updates including a higher reconstruction quality, export the dataset, and the cameras are adjustable!
Michael Rubloff
Apr 20, 2023

Platforms
Nerfstudio V0.2.0 Released
On their Discord yesterday morning, Matt Tancik announced the new version along with information on the update:
Michael Rubloff
Apr 18, 2023

Platforms
Nerfstudio Professor Angjoo Kanazawa joins Luma AI as Chief Scientific Advisor
Luma hit the ground running this Monday announcing that Professor Angjoo Kanazawa will be an advisor to the company.
Michael Rubloff
Apr 17, 2023

Platforms
NeRFs in Unreal Engine 5 Alpha and Luma Fields Announced by Luma AI
Luma AI has started April with a bang, announcing a integration of NeRFs in Unreal Engine 5.
Michael Rubloff
Apr 3, 2023

Platforms
Luma AI Announces Video-to-3D API
Luma AI has been pressing the gas for the last two weeks and have been showing no sign of slowing down. Today, they announced a Video-to-3D API for just $1 per scene or object.
Michael Rubloff
Mar 27, 2023

Platforms
Luma AI: NeRF in AR now Available
In what is shaping up to be a busy week for Luma, they have made another major announcement! Today they announced for the first time ever, that NeRF is publicly available in augmented reality.
Michael Rubloff
Mar 21, 2023

Platforms
Preimage.AI releases public beta for Citywide NeRFs
NeRFs are getting bigger, way bigger. Today, Preimage.AI has opened up their platform to the public for beta.
Michael Rubloff
Mar 20, 2023

Platforms
Velox XR Announces Instant NGP to Unreal Engine 5
Fresh off the heels of Volinga AI's Volinga Exporter announcement, another company has successfully integrated NeRF into Unreal Engine.
Michael Rubloff
Mar 17, 2023

Platforms
Volinga Exporter to Unreal Engine with nerfstudio Announced
Today Volinga AI announced the official Volinga Exporter in NeRFstudio that allows for easy conversion to their .NVOL file.
Michael Rubloff
Mar 16, 2023

Platforms
NeRF in Blender: TurboNeRF Alpha announced by James Perlman
Roughly two months ago, James Perlman called me with an ambitious idea. He was going to build a new NeRF algorithm completely from scratch.
Michael Rubloff
Mar 14, 2023

Platforms
Nerfstudio unveils 360 NeRF Video Support
On their Twitter today, Nerfstudio announced version V0.1.19 with the most exciting update that 360 data is now directly supported in NeRFstudio.
Michael Rubloff
Mar 12, 2023

Platforms
Taichi AOT shows pre-trained Instant NGP model on iOS
In a Twitter video, Taichi AOT, a domain-specific language embedded in Python, was able to run Instant NGP on iOS.
Michael Rubloff
Mar 10, 2023

Platforms
Luma AI Announces Full Volumetric NeRF Rendering in Web Browser
Today on its corporate Twitter, Luma AI has announced that full volumetric NeRF rendering in real-time on the web.
Michael Rubloff
Feb 23, 2023

Platforms
Unreal Engine 5 NeRF filetype .NVOL announced by Volinga AI
Volinga is beginning a streak of NeRF firsts.
Michael Rubloff
Feb 16, 2023

Platforms
Luma AI Announces Free Commercial Licenses for NeRFs
Today on Twitter, Luma AI publicly clarified their stance on commercial applications of their software.
Michael Rubloff
Feb 15, 2023

Platforms
Instant-NGP adds VR Functionality
Instant NeRF mastermind and NeRF celebrity, Thomas Müller announced on his Linkedin VR functionality into Instant-NGP.
Michael Rubloff
Feb 2, 2023

Platforms
Luma AI begins issuing access to Text to 3D
In a Linkedin post, LumaAI announced that access to their Text to 3D functionality has begun rolling out to an expanded user base.
Michael Rubloff
Jan 29, 2023

Platforms
nerfstudio Announces Blender VFX integration
In a extremely exciting and long clamored for update, nerfstudio has announced V0.1.16. This contains updates to Scene Cropping, Basic RealityCapture Support, Improved camera path management, and most importantly, a Blender VFX add on.
Michael Rubloff
Jan 27, 2023

Platforms
New NeRF Platform Volinga.ai Launches with Unreal Engine 5 Support
On January 24th, 2023, Volinga.ai launched on Twitter with a mission of enabling the use of Neural Radiance Fields in 3D pipelines for any use case.
Michael Rubloff
Jan 27, 2023

Platforms
Luma AI announces NeRF embed ability into websites
On January 19th, 2023, Luma AI announced the ability to embed NeRFs directly into websites.
Michael Rubloff
Jan 20, 2023

Platforms
SmartPixels announces release of NeRFs into product pipeline
On January 11th, 2023, Paris based company, SmartPixels, unveiled a NeRF implementation with NVIDIA and Instant NGP to create high-quality, swiftly scalable photorealistic lifelike 3D products for the retail industry.
Michael Rubloff
Jan 12, 2023

Platforms
Luma AI Announces NeRF Mobile Editor
On January 6th, Luma AI announced that users are now able to create custom camera paths of NeRFs that have been captured in app.
Michael Rubloff
Jan 9, 2023

Platforms
Haiper adds NeRF diffuse mesh export to app
Haiper, an AI company that uses machine learning technologies to create 3D reconstructions, has announced that they have added diffuse mesh exporting to their NeRF captures in a Linkedin post today.
Michael Rubloff
Jan 4, 2023

Platforms
Chaos V-Ray 7 Brings 3D Gaussian Splatting to Revit
Gaussian Splatting support for Revit through Chaos V Ray 7 is here.
Michael Rubloff
Mar 11, 2025

Platforms
Chaos V-Ray 7 Brings 3D Gaussian Splatting to Revit
Gaussian Splatting support for Revit through Chaos V Ray 7 is here.
Michael Rubloff
Mar 11, 2025

Platforms
Viverse Worlds Announced with 3DGS Support
HTC has launched Viverse Worlds, allowing people to explore with Gaussian Splatting.
Michael Rubloff
Mar 6, 2025

Platforms
Viverse Worlds Announced with 3DGS Support
HTC has launched Viverse Worlds, allowing people to explore with Gaussian Splatting.
Michael Rubloff
Mar 6, 2025

Platforms
Applied Intuition's Neural Sim Drives AV Forward
NeuralSim uses Radiance Field representation Gaussian Splatting.
Michael Rubloff
Mar 4, 2025

Platforms
Applied Intuition's Neural Sim Drives AV Forward
NeuralSim uses Radiance Field representation Gaussian Splatting.
Michael Rubloff
Mar 4, 2025

Platforms
Chaos V-Ray 7 Brings 3D Gaussian Splatting to Revit
Gaussian Splatting support for Revit through Chaos V Ray 7 is here.
Michael Rubloff
Mar 11, 2025

Platforms
Viverse Worlds Announced with 3DGS Support
HTC has launched Viverse Worlds, allowing people to explore with Gaussian Splatting.
Michael Rubloff
Mar 6, 2025

Platforms
Applied Intuition's Neural Sim Drives AV Forward
NeuralSim uses Radiance Field representation Gaussian Splatting.
Michael Rubloff
Mar 4, 2025
