Platforms Articles
Platforms
Scaniverse Adds USDZ Export to Splats
Scaniverse now supports USDZ export for Physical AI simulations.

Notch 2026.2 Adds Native Gaussian Splat Import and Rendering
Notch 2026.2 adds native Gaussian splatting import and rendering, treating splats as a lit, deformable, ray-traced object inside its real time GPU renderer.

YaGS: Yandex Open Sources a 3DGS Plugin for Unreal Engine 5.5–5.7
YaGS is Yandex's open-source Unreal Engine plugin bringing Gaussian splatting into UE5 levels with correct depth compositing so splats and meshes mutually occlude.

Platforms
aiMotive Brings Relightable Gaussian Splatting to aiSim 6 With PBR Splatting
aiMotive is bringing relightable Gaussian splatting to aiSim 6, using PBR splatting to dynamically relight 3DGS digital twins for automotive simulation without retraining.
Michael Rubloff
Jul 8, 2026

Platforms
Arrival.Space Version 2026.6 Composites Gaussian Splats into Google 3D Tiles
Arrival.Space 2026.6 adds Google Photorealistic 3D Tiles and a Splat/Tile Cropper to composite Gaussian splats into streamed map data, plus opt-in WebGPU.
Michael Rubloff
Jul 7, 2026

Platforms
Scaniverse Adds USDZ Export to Splats
Scaniverse now supports USDZ export for Physical AI simulations.
Michael Rubloff
Jul 6, 2026

Platforms
Notch 2026.2 Adds Native Gaussian Splat Import and Rendering
Notch 2026.2 adds native Gaussian splatting import and rendering, treating splats as a lit, deformable, ray-traced object inside its real time GPU renderer.
Michael Rubloff
Jul 6, 2026

Platforms
YaGS: Yandex Open Sources a 3DGS Plugin for Unreal Engine 5.5–5.7
YaGS is Yandex's open-source Unreal Engine plugin bringing Gaussian splatting into UE5 levels with correct depth compositing so splats and meshes mutually occlude.
Michael Rubloff
Jul 6, 2026

Platforms
Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting
Nuke 17.1 open beta extends Foundry's 3D Gaussian splatting toolset with animated splats via GeoSequencer, SPLAT file export, splat relighting, and a Hydra 2.0 viewport.
Michael Rubloff
Jul 3, 2026

Platforms
OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage
OctaneRender 2026.4 adds SPZ v4 Gaussian splat support, cuts splat GPU memory, fixes rendering of 30M+ splat scenes, and brings Neural Radiance Cache to macOS.
Michael Rubloff
Jul 2, 2026

Platforms
fVDB v0.5.0 Turns NVIDIA's Library Into Multi-GPU Gaussian Splatting Stack
NVIDIA has released V0.5 of fVDB, bringing several updates, including multi-GPU gaussian splatting training and rendering stack with gsplat-parity rasterization inside the core.
Michael Rubloff
Jul 2, 2026

Platforms
Esri Brings 3D Analysis to Gaussian Splat Layers in ArcGIS Maps SDK for JavaScript 5.1
ArcGIS Maps SDK for JavaScript 5.1 adds 3D analysis; shadow, slice, line of sight, and elevation profiles to Gaussian splat layers, moving them toward parity with other 3D layers.
Michael Rubloff
Jun 29, 2026

Platforms
GSOPs Brings Native Gaussian Splatting to TouchDesigner
GSOPs brings native Gaussian splatting to TouchDesigner, loading and rendering .ply/.spz splats through node operators with particle system and shader effects, in beta now.
Michael Rubloff
Jun 27, 2026

Platforms
SplatKing 1.1 Adds Single Camera Support
The free gaussian splatting app now works with many more iPhones.
Michael Rubloff
Jun 26, 2026

Platforms
COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction
COLMAP 4.1.0 adds Caspar, a GPU bundle adjustment backend up to two orders of magnitude faster than Ceres, plus native equirectangular SfM for 360 captures.
Michael Rubloff
Jun 26, 2026

Platforms
Niantic Spatial Opens the Scaniverse #SplatYourWorld Challenge
Scaniverse #SplatYourWorld is a near global community Gaussian splatting contest running July 2026, judging real-world 3D reconstructions for prizes including a drone and 360 cameras.
Michael Rubloff
Jun 25, 2026

Platforms
The Pixel Lab Ships a 30-Asset Gaussian Splat Gemstones Pack
The Pixel Lab's Gaussian Splat Gemstones pack ships 30 photorealistic .ply gemstone assets.
Michael Rubloff
Jun 25, 2026

Platforms
360 Splat Pro v1.4.0 Adds 360 Plus Perspective Camera Fusion for Gaussian Splatting
The paid plugin now supports pairing 360 cameras with additional camera types such as phones and drones.
Michael Rubloff
Jun 24, 2026

Platforms
LichtFeld Studio v0.5.3 Drops Its CUDA Renderer for a Full Vulkan Viewer
LichtFeld Studio v0.5.3 retires its CUDA renderer for a full Vulkan viewer and rasterizer, adds an Asset Manager, RAD export, and 8K Gaussian splatting training.
Michael Rubloff
Jun 24, 2026

Platforms
RealityScan 2.2 Adds 360 and AMD GPU Support
A new 360 camera workflow has arrived for RealityScan.
Michael Rubloff
Jun 24, 2026

Platforms
SpAItial Ships Claude Plugin and Hosted MCP Server for Gaussian Splatting Worlds
SpAItial's Echo world model now runs from chat: a Claude plugin and hosted MCP server generate, edit, and export gaussian splat worlds across MCP-speaking agents.
Michael Rubloff
Jun 23, 2026

Platforms
Arnold 7.5.2 Adds 3D Gaussian Splat Rendering and Relighting via New Gaussian Splat Shader
The industry standard renderer has natively added gaussian splatting support.
Michael Rubloff
Jun 23, 2026

Platforms
Houdini 22 Makes Gaussian Splats a First Class Citizen: Rigging, Relighting, and Reconstruction
Gaussian splats are one of SideFX's two headline strategic initiatives alongside AI.
Michael Rubloff
Jun 22, 2026

Platforms
Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting
Nuke 17.1 open beta extends Foundry's 3D Gaussian splatting toolset with animated splats via GeoSequencer, SPLAT file export, splat relighting, and a Hydra 2.0 viewport.
Michael Rubloff
Jul 3, 2026

Platforms
OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage
OctaneRender 2026.4 adds SPZ v4 Gaussian splat support, cuts splat GPU memory, fixes rendering of 30M+ splat scenes, and brings Neural Radiance Cache to macOS.
Michael Rubloff
Jul 2, 2026

Platforms
fVDB v0.5.0 Turns NVIDIA's Library Into Multi-GPU Gaussian Splatting Stack
NVIDIA has released V0.5 of fVDB, bringing several updates, including multi-GPU gaussian splatting training and rendering stack with gsplat-parity rasterization inside the core.
Michael Rubloff
Jul 2, 2026

Platforms
Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting
Nuke 17.1 open beta extends Foundry's 3D Gaussian splatting toolset with animated splats via GeoSequencer, SPLAT file export, splat relighting, and a Hydra 2.0 viewport.
Michael Rubloff
Jul 3, 2026

Platforms
OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage
OctaneRender 2026.4 adds SPZ v4 Gaussian splat support, cuts splat GPU memory, fixes rendering of 30M+ splat scenes, and brings Neural Radiance Cache to macOS.
Michael Rubloff
Jul 2, 2026

Platforms
fVDB v0.5.0 Turns NVIDIA's Library Into Multi-GPU Gaussian Splatting Stack
NVIDIA has released V0.5 of fVDB, bringing several updates, including multi-GPU gaussian splatting training and rendering stack with gsplat-parity rasterization inside the core.
Michael Rubloff
Jul 2, 2026

