Platforms

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Platforms

NVIDIA Open Sources 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform

NVIDIA has released two Radiance Fields, with an exciting license!

Michael Rubloff

Mar 19, 2025

NVIDIA

Platforms

Resonite Introduces Native Gaussian Splat Support: Import, Edit, and Render in VR

VR platform Resonite has integrated 3DGS for its users.

Michael Rubloff

Mar 14, 2025

REsonite

Platforms

GSOPs 2.5.1 Released

Quality of Life Improvements are here for working with 3DGS in Houdini.

Michael Rubloff

Mar 13, 2025

GSOPs 2.5

Platforms

SuperSplat 2.2 Released

SuperSplat continues to roll out new features to the platform.

Michael Rubloff

Mar 13, 2025

SuperSplat 2.2

Platforms

Niantic Spatial Bets Big on Scaniverse and Gaussian Splatting

Amid $3.85B gaming sale, Niantic Spatial makes clear its future is in next-gen 3D mapping technology.

Michael Rubloff

Mar 12, 2025

Niantic Spatial

Platforms

Chaos V-Ray 7 Brings 3D Gaussian Splatting to Revit

Gaussian Splatting support for Revit through Chaos V Ray 7 is here.

Michael Rubloff

Mar 11, 2025

Gaussian Splattin Revit

Platforms

Viverse Worlds Announced with 3DGS Support

HTC has launched Viverse Worlds, allowing people to explore with Gaussian Splatting.

Michael Rubloff

Mar 6, 2025

Viverse Worlds

Platforms

Applied Intuition's Neural Sim Drives AV Forward

NeuralSim uses Radiance Field representation Gaussian Splatting.

Michael Rubloff

Mar 4, 2025

Applied Intuition

Platforms

Scaniverse Launches Formal Meta Quest App

Niantic's Scaniverse has fufilled their earlier promise to launch a Quest app.

Michael Rubloff

Feb 26, 2025

Into the Scaniverse

Platforms

WHERENESS: Share Your Spaces

WHERENESS is a spatial sharing cloud that functions as a 3D catalog, allowing users to upload, organize, and share 3DGS.

Michael Rubloff

Feb 25, 2025

WHERENESS

Platforms

Apple-Log2Linear: Convert Apple ProRes easily

apple-log2linear makes it easy to Convert Apple ProRes Log video to calibrated 10 bit linear RGB images.

Michael Rubloff

Feb 17, 2025

Apple ProRes Log video Converter

Platforms

Miris shows Spatial Streaming Preview

MIRIS has shown for the first time some of the things they've been working on.

Michael Rubloff

Feb 14, 2025

Miris

Platforms

SuperSplat Unveils Major Updates: 2.0 is Here

Massive updates have arrived for PlayCanvas's SuperSplat in the 2.0 release.

Michael Rubloff

Feb 13, 2025

SuperSplat 2.0

Platforms

GSOPs 2.5 for Houdini Released

Several new features have arrived in GSOPs

Michael Rubloff

Feb 12, 2025

GSOPs Houdini

Platforms

Google Open Sources EVER

Google has released the code to their ray traced Radiance Field method, EVER.

Michael Rubloff

Feb 11, 2025

EVER

Platforms

Meetwheels: Radiance Fields Drive the Future of 3D Car Showcases

A new capture platform, targeting sharing your car captures has been announced!

Michael Rubloff

Feb 11, 2025

meetwheels

Platforms

PIX4D Adds Gaussian Splatting

One of the largest Photogrammetry companies is adding 3DGS support.

Michael Rubloff

Feb 10, 2025

PIX4D Gaussian Splatting

Platforms

StorySplat 1.4 Released

StorySplat has added paid tiers and more.

Michael Rubloff

Feb 6, 2025

StorySplat

Platforms

Voluma AI Launches Public Beta of Its 3DGS Platform

Voluma is opening their beta to the public!

Michael Rubloff

Feb 6, 2025

Voluma

Platforms

Veesus Launches 3DGS Support with PointClouds2

Gaussian Splatting continues to be adopted in Industry.

Michael Rubloff

Feb 6, 2025

Veesus

Platforms

Postshot adds Blackwell GPU Support

Postshot's most recent update has brought Blackwell support to the platform.

Michael Rubloff

Jan 29, 2025

Postshot

Platforms

Brush 0.2 for 3DGS Released

The newest release from Brush is here, making it easier than ever to train 3DGS on Mac and beyond!

Michael Rubloff

Jan 29, 2025

Brush 3DGS

Platforms

Nerfstudio Adds a Maya Plugin

Nerfstudio now has a plugin for rendering Radiance Fields in Maya.

Michael Rubloff

Jan 27, 2025

Nerfstudio

Platforms

Spline’s Spell Summons 3D Scenes from a Single Snapshot

Spline has unveiled Spell, using 3DGS as the interactive medium.

Michael Rubloff

Jan 23, 2025

Spline Spell

Platforms

NVIDIA to Open Source 3DGRT and 3DGUT

Two exciting Radiance Field papers from NVIDIA are getting a release.

Michael Rubloff

Jan 22, 2025

3D Gaussian Unscented Transform

Platforms

Kiri Engine 3.13 unveils "High Quality Gaussian Splatting"

Improvements across the board have arrived for Kiri Engine

Michael Rubloff

Jan 21, 2025

Kiri Engine 3.13

Platforms

Reflct Launches Open Beta with New Features and Updates

The 3DGS viewer is now in open beta, with some awesome features!

Michael Rubloff

Jan 19, 2025

Reflct

Platforms

V-Ray Expands Gaussian Splatting Support to Cinema 4D

V Ray continues to add support to additional platforms with 3DGS.

Michael Rubloff

Jan 16, 2025

Cinema 4D Gaussian Splatting

Platforms

OTOY OctaneRender 2026.1 Alpha features Gaussian Splatting

Another industry heavyweight is bringing a path traced 3DGS and Neural Radiance Caching to their 2026.1 Alpha.

Michael Rubloff

Jan 15, 2025

OTOY OctaneRender Gaussian Splatting

Platforms

Tripo WebApp v2.0

Tripo is giving a refresh to their WebApp and more!

Michael Rubloff

Jan 11, 2025

Tripo 2.0

Platforms

StorySplat v1.3.6.1: Introducing SplatSwap and Walk Mode

A Discover page and more comes to StorySplat!

Michael Rubloff

Jan 9, 2025

StorySplat

Platforms

Gaussian Splatting in Nuke

3DGS support in Nuke is here from Irrealix.

Michael Rubloff

Jan 6, 2025

Platforms

Babylon.js adds .SPZ Support

The Javascript library continues to add on integrations for the Radiance Field method.

Michael Rubloff

Jan 1, 2025

Babylon.js

Platforms

Reflct Sharp Frame Selector

Selecting sharp images for your datasets is getting easier with this free tool.

Michael Rubloff

Dec 31, 2024

Reflct

Platforms

BitbyBit Updates Shopify Plugin

BitbyBit is introducing their Viewer, making it even easier to interact with 3DGS on Shopify.

Michael Rubloff

Dec 30, 2024

BitbyBit

Platforms

Postshot V.5 Released

The newest version of Postshot is here!

Michael Rubloff

Dec 23, 2024

Postshot V 0.5

Platforms

GSOPs 2.0: Now Commercially Viable with Houdini Commercial License

The 2.0 release for GSOPs is here with a commercial license!

Michael Rubloff

Dec 20, 2024

GSOPs 2.0

Platforms

Odyssey Announces Generative World Model, Explorer

Odyssey shows off their photo real world generator, powered by Radiance Fields.

Michael Rubloff

Dec 18, 2024

Odyssey Explorer

Platforms

PICO Splat for Unreal Engine Plugin

The Unreal Engine plugin for Pico headsets has been released in beta.

Michael Rubloff

Dec 13, 2024

Pico Splat

Platforms

StorySplat 1.3.5 Released.

StorySplat has received several updates.

Michael Rubloff

Dec 10, 2024

StorySplat

Platforms

Into the Scaniverse: Scaniverse in VR

Scaniverse is now available on both the Quest 3 and 3S.

Michael Rubloff

Dec 10, 2024

Into The Scaniverse

Platforms

Reflct: Simple 3DGS Viewer for Ecommerce

The clean 3DGS viewer for Ecommerce with SH support has begun its closed beta.

Michael Rubloff

Dec 9, 2024

Reflct

Platforms

Frame Integrates Gaussian Splatting

Powered by Babylon.js, Frame now supports 3DGS imports.

Michael Rubloff

Dec 5, 2024

Frame Gaussian Splatting

Platforms

Gaussian Splatting Unity Plugin gets VR Support

Aras's plugin now comes with VR support for 3DGS.

Michael Rubloff

Dec 4, 2024

Unity Gaussian Splatting

Platforms

PlayCanvas Engine 2.3 Released

Creating custom shaders with 3DGS is getting easier and more.

Michael Rubloff

Dec 3, 2024

PlayCanvas

Platforms

Arrival Space Integrates SuperSplat & Sperhical Harmonic Support

Spherical Harmonic support, SuperSplate integration, and more has arrived within Arrival Space.

Michael Rubloff

Dec 2, 2024

Arrival Space

Platforms

World Labs Shows First Demos

We're finally getting a peek at the (formerly) highly secretive company.

Michael Rubloff

Dec 2, 2024

World Labs

Platforms

Kiri Engine 3DGS to Mesh 2.0 Released

Gaussian Splatting to Mesh reconstruction is getting a big boost from Kiri Engine 3.12.

Michael Rubloff

Nov 26, 2024

3DGS to Mesh

Platforms

Varjo Releases Radiance Field VR Platform, Teleport

Announced earlier this year, Finnish company Varjo's VR Radiance Field platform is now available.

Michael Rubloff

Nov 25, 2024

Varjo Teleport

Platforms

Kiri Engine Blender 2.0 Released

3DGS Render by KIRI Engine 2.0 introduces improved ease of use and performance optimization for Blender 4.2.

Michael Rubloff

Nov 22, 2024

Blender Gaussian Splatting

Platforms

StorySplat Continues to Evolve: V1.3 Brings Major Update

Several new features, additions, and bugs have been fixed in the educational 3DGS platform.

Michael Rubloff

Nov 21, 2024

StorySplat Update

Platforms

RealityCapture 1.5 Released with Radiance Field and COLMAP Export

Transforms.json and COLMAP export have arrived for RealityCapture.

Michael Rubloff

Nov 20, 2024

RealityCapture COLMAP

Platforms

Meta Hyperscape now available on Quest 2 and Quest Pro

Meta's Radiance Field VR demo can now be experienced on the Quest 2 and Quest Pro.

Michael Rubloff

Nov 19, 2024

Meta Hyperscape

Platforms

Snap Brings 3DGS Trainer into Lens Studio 5.3

With Len Studio 5.3, you can now train individual objects with 3DGS.

Michael Rubloff

Nov 17, 2024

Snap Lens Studio

Platforms

Radiance Field Uploads Suspended on Luma AI

Capture uploads have been temporarily paused.

Michael Rubloff

Nov 12, 2024

Luma AI

Platforms

Gaussian Splatting in Browser: Brush

Train 3DGS on a browser, on Mac, AMD, or NVIDIA.

Michael Rubloff

Nov 12, 2024

Brush

Platforms

Nerfstudio releases V 1.1.5

Quality of life improvements have arrived in the 1.1.5 update to Nerfstudio.

Michael Rubloff

Nov 11, 2024

nerfstudio

Platforms

Postshot adds Multiple Files and Dynamic Support

Michael Rubloff

Nov 10, 2024

Postshot

Platforms

SuperSplat 1.8 Update: Orthographic Views, Screenshot Tools, and More

SuperSplat 1.8 is here with some new features.

Michael Rubloff

Nov 5, 2024

SuperSplat 1.8

Platforms

t3d Gaussian Splatting

In this interview, I speak to the developer of t3d, Shawn, and we explore t3d.js.

Michael Rubloff

Nov 4, 2024

t3d gaussian Splatting

Platforms

Gaussian Splatting in Houdini with GSOPs 2.0 Early Access

GSOPs 2.0 Early Access is here with WYSIWYG abilities for free.

Michael Rubloff

Nov 1, 2024

Gaussian Splatting Houdini GSOPs

Platforms

Scaniverse Open Sources SPZ Compression for 3DGS

In use since August, the Scaniverse team has open sourced their in house compression method.

Michael Rubloff

Oct 30, 2024

Scaniverse

Platforms

Holy Splats. Splatman for Blender.

Another Blender extension for Radiance Fields is here.

Michael Rubloff

Oct 28, 2024

Splatman

Platforms

StorySplat. Bringing 3DGS into Educational Experiences

What started as a quick proof of concept is turning into an educational platform for Radiance Fields.

Michael Rubloff

Oct 27, 2024

StorySplat

Platforms

PlayCanvas 5.0 Released

SuperSplat and PlayCanvas have had one release after another, opening new doors for 3DGS editing.

Michael Rubloff

Oct 25, 2024

SuperSplat

Platforms

Turning the Tide: Wildflow's Vision of a Digital Twin for Every Coral Reef

Wildflow’s mission starts with a simple belief: We need to understand coral reefs deeply if we're to save them.

Michael Rubloff

Oct 22, 2024

Wildflow Digital Twins

Platforms

SuperSplat 1.6 Released

A new feature has arrived for the popular 3DGS Editor.

Michael Rubloff

Oct 18, 2024

SuperSplat

Platforms

Gracia Launches Dynamic Gaussian Splatting

Gracia launches dynamic captures of Radiance Fields, using Gaussian Splatting.

Michael Rubloff

Oct 17, 2024

Gracia Gaussian Splatting

Platforms

Postshot Announces Unreal Engine Beta

Postshot adds a UE5 plugin in its latest pre-release build.

Michael Rubloff

Oct 14, 2024

Postshot Unreal Engine

Platforms

GSOPS 2.0 Announced

Two exciting Radiance Field projects are coming together in Houdini.

Michael Rubloff

Oct 7, 2024

Gaussian Splatting Houdini

Platforms

DigitalCarbon Joins Y Combinator for Radiance Field Solutions

New company, DigitalCarbon has been accepted into Y Combinator to pursue Radiance Field reconstructions.

Michael Rubloff

Oct 2, 2024

Platforms

Chaos V-Ray 7 to support Gaussian Splatting

3DGS is now part of V Ray 7's beta, paving the way for use in platforms like 3ds Max and Maya.

Michael Rubloff

Oct 1, 2024

Gaussian Splatting Maya

Platforms

Kiri Engine Gaussian Splatting Blender Add-On

Industry standard platform, Blender is getting another big 3DGS boost. This time from Kiri Engine.

Michael Rubloff

Sep 30, 2024

Gaussian Splatting Blender

Platforms

Nerfstudio Release gsplat 1.4

2DGS, precompiled wheels, fisheye support, and more!

Michael Rubloff

Sep 27, 2024

Platforms

Meta Announces Horizon Hyperscape

Meta is entering the world of VR Radiance Fields with the announcement of Meta Horizon Hyperscape.

Michael Rubloff

Sep 25, 2024

Platforms

Scaniverse Launches First Splaturday Sweepstakes

Scaniverse is set to kick off its first-ever sweepstakes, inviting users to capture with their 3DGS implementation.

Michael Rubloff

Sep 20, 2024

Scaniverse Banner

Platforms

Tripo 2.0 Announced

Generative company, Tripo AI returns with the release of 2.0.

Michael Rubloff

Sep 19, 2024

Tripo 2.0

Platforms

Snap Announces Spectacles V5 and Scaniverse Support

The Spectacles V5 came with some exciting news for Scaniverse users.

Michael Rubloff

Sep 17, 2024

Platforms

World Labs Announced

It's the day we've all been waiting for: World Labs is here.

Michael Rubloff

Sep 13, 2024

World Labs

Platforms

Agisoft Metashape adds COLMAP Export to Standard License

Another state of the art SfM method just got a bit easier to use.

Michael Rubloff

Sep 9, 2024

Agisoft Metashape

Platforms

Frame 3D

A new entrant into hyper real, real estate has been announced with Frame3D.

Michael Rubloff

Sep 5, 2024

Frame3D

Platforms

Kiri Engine's New Features in Version 3.9

Kiri Engine has introduced some updates for their 3DGS and a free Blender plugin.

Michael Rubloff

Sep 3, 2024

Kiri Engine 3.9

Platforms

Nerfstudio Releases V 1.1.4

Nerfstudio has pushed out yet another release.

Michael Rubloff

Aug 28, 2024

nerfstudio

Platforms

Pico XR Announces Gaussian Splatting Support

Another major VR company announces 3DGS support.

Michael Rubloff

Aug 28, 2024

Pico 3DGS

Platforms

Parallel Domain Interview

Back at CVPR, Parallel Domain announced PD Replica. I spoke to their team about it.

Michael Rubloff

Aug 27, 2024

PD Replica

Platforms

Scaniverse 4 Released

Gaussian Splatting is front and center in the newest version of Niantic owned Scaniverse.

Michael Rubloff

Aug 26, 2024

Scaniverse 4

Platforms

gsplat 1.3 Released

A new version was pushed out just before the weekend!

Michael Rubloff

Aug 26, 2024

Nerfstudio

Platforms

Postshot Releases v0.4

Everyone's favorite Radiance Field platform announces several major updates.

Michael Rubloff

Aug 23, 2024

Postshot v0.4

Platforms

MetalSplatter 1.0 Released

The free VR 3DGS application specifically for the Apple Vision Pro has gotten a big update!

Michael Rubloff

Aug 19, 2024

MetalSplatter

Platforms

Nerfstudio adds Compression to gsplat

Nerfstudio merges another exciting PR into the repo. This time Gaussians are getting compressed.

Michael Rubloff

Aug 15, 2024

Nerfstudio

Platforms

SplatViz 1.1 Released

With new features for 3D visualization, improved performance monitoring, and a host of usability tweaks, this release is poised to benefit.

Michael Rubloff

Aug 14, 2024

Splatviz

Platforms

Bilateral Guided Radiance Fields merged into Nerfstudio

The 2024 SIGGRAPH Best Paper Honorable Mention has found its way into Nerfstudio.

Michael Rubloff

Aug 13, 2024

Nerfstudio

Platforms

SuperSplat 1.0 Released

The default for Splat editing and clean up has received a large UI refresh.

Michael Rubloff

Aug 9, 2024

SuperSplat 1.0

Platforms

Gracia VR: Faster, Smaller, Better

3DGS VR platform, Gracia has announced major speed and fidelity boosts to their platform.

Michael Rubloff

Aug 7, 2024

Gracia AI

Platforms

How to Bring Gaussian Splatting in Shopify

Bitbybit is back with a new extension for Shopify that allows you to display your Gaussian Splatting files natively in a web store.

Michael Rubloff

Aug 6, 2024

Gaussian Splatting Shopify

Platforms

gsplat 1.2 Released

Multi-GPU support is here for Nerfstudio, in addition to a simple, but powerful fix.

Michael Rubloff

Aug 5, 2024

Nerfstudio

Platforms

Luma AI launches Loops for Dream Machine

Luma AI is starting the week off hot, with the release of Loops.

Michael Rubloff

Jul 22, 2024

Dream Machine Loops

Platforms

SuperSplat adds Histogram Editing

PlayCanvas is back with a new update to SuperSplat. It's the release of v0.22.2 and then the quick update to v0.24.0.

Michael Rubloff

Jul 18, 2024

supersplat

Platforms

Nerfstudio Releases gsplat 1.1

Roughly five weeks after the release of gsplat 1.0, the Berkeley based team are back with a new update to their Gaussian Splatting method, gsplat.

Michael Rubloff

Jul 17, 2024

Nerfstudio

Platforms

splatviz: Interactive 3DGS Viewer and Python Editor

splatviz, an innovative interactive viewer available on GitHub offers real-time editing and visualization capabilities using a native Python GUI library.

Michael Rubloff

Jul 17, 2024

Splatviz

Platforms

Three.js-based implemetation, GaussianSplats3D adds 2DGS Support

The Three.js-based implementation of Gaussian Splatting has officially added 2DGS support in v0.4.3.

Michael Rubloff

Jul 16, 2024

GaussianSplats3D

Platforms

SuperSplat V0.21.0 Released

Mobile and 2DGS support for SuperSplat has arrived.

Michael Rubloff

Jul 9, 2024

SuperSplat

Platforms

BitbyBit Integrates Gaussian Splatting

Lithuanian company Bit by Bit developers has integrated Gaussian Splatting (3DGS), enabling low-code applications.

Michael Rubloff

Jul 5, 2024

BitbyBit Gaussian Splatting

Platforms

Nerfstudio Integrates 3DGS MCMC

Nerfstudio now supports 3DGS MCMC, which should increase the fidelity of outputs across the board.

Michael Rubloff

Jul 3, 2024

3DGS MCMC

Platforms

Voluma.ai adds Timelapse Mode

Voluma.ai, specializing in the creation and augmentation of 3D graphics, has introduced its latest feature: timelapse mode.

Michael Rubloff

Jul 1, 2024

Voluma.ai

Platforms

Luma AI Launches Keyframes for Dream Machine

The Luma team is back again with new features for Dream Machine

Michael Rubloff

Jun 27, 2024

Luma Dream Machine

Platforms

Volinga Updates Unreal Engine Plugin

Several exciting features, including 5.4 support, relighting, and more come with the update!

Michael Rubloff

Jun 27, 2024

Volinga

Platforms

Google Maps Immersive View appears on Desktop

Last night I was searching for a place to get some dessert, when suddenly I was greeted by a full size NeRF in my desktop browser.

Michael Rubloff

Jun 26, 2024

Google Immersive View

Platforms

Snap Integrates Gaussian Splatting

With the announcement of LensStudio 5.0, the Santa Monica based company, Snap has unveiled support for Gaussian Splatting.

Michael Rubloff

Jun 24, 2024

Snap LensStudio Gaussian Splatting

Platforms

Varjo Unveils Teleport

Finnish VR company Varjo has announced 3DGS platform, Teleport.

Michael Rubloff

Jun 18, 2024

Varjo Teleport

Platforms

Wayve Announces PRISM-1

Wayve, has announced the launch of PRISM-1, an innovative 4D reconstruction model designed to significantly enhance the testing and training of advanced driver assistance systems and autonomous driving technology.

Michael Rubloff

Jun 17, 2024

Wayve PRISM-1

Platforms

Nerfstudio Gradio UI Added

Nerfstudio now includes a Gradio UI, making it easy and intuitive to set commands and run scripts.

Michael Rubloff

Jun 14, 2024

Nerfstudio Gradio

Platforms

Graswald.ai: 3DGS and Ecommerce Platform

Graswald is a 3D product visualization platform using Gaussian Splatting, aimed primarily at the Ecommerce industry to offer hyper realistic detail at a fraction of current time and cost. 

Michael Rubloff

Jun 13, 2024

Platforms

Luma AI Announces Dream Machine

In a long-expected announcement, Luma AI has finally unveiled what’s coming next for the Palo Alto team: a state of the art video model called Dream Machine.

Michael Rubloff

Jun 12, 2024

Platforms

SuperSplat adds Multiple Splat Ability

SuperSplat from PlayCanvas continues to roll out updates. Last week saw the release of two major updates, and today we're looking at additional features that have been added.

Michael Rubloff

Jun 10, 2024

SuperSplat

Platforms

Nerfstudio Releases gsplat 1.0

Just in time for your weekend, Ruilong Li and the team at Nerfstudio are bringing a big gift.

Michael Rubloff

Jun 7, 2024

Nerfstudio

Platforms

PlayCanvas adds 3DGS Support into Editor

Gaussian Splatting is officially supported in the full PlayCanvas viewer, with a lot more features.

Michael Rubloff

Jun 6, 2024

PlayCanvas Gaussian Splatting

Platforms

Volurama: NeRFs on Mac

NeRFs training natively on Mac have arrived with GPU acceleration

Michael Rubloff

Jun 3, 2024

Volurama

Platforms

NeRFtoGSandBack added to Nerfstudio

Another method has been added into Nerfstudio. This time it's NeRFtoGSandBack.

Michael Rubloff

May 28, 2024

Nerfstudio

Platforms

New Radiance Field Platform: Doly

Michael Rubloff

May 27, 2024

Doly

Platforms

OpenNeRF added to Nerfstudio

OpenNeRF is the latest method to be supported by Nerfstudio.

Michael Rubloff

May 24, 2024

Nerfstudio

Platforms

PlayCanvas's SuperSplat Updated with PWA support

PlayCanvas's Supersplat has continued to receive additional updates. This time it's coming with a big boost to performance, yet again.

Michael Rubloff

May 24, 2024

SuperSplat

Platforms

Scaniverse arrives on Android

Gaussian Splatting platform, Scaniverse, is now available on Android.

Michael Rubloff

May 21, 2024

Scaniverse

Platforms

Gracia launches on Steam and Sidequest

The VR Gaussian Splatting platform, Gracia, has now arrived on Steam and Sidequest, with more to come

Michael Rubloff

May 21, 2024

Gracia

Platforms

Nerfstudio releases V1.1

Nerfstudio has released their first update of the month with V1.1.

Michael Rubloff

May 13, 2024

Nerfstudio

Platforms

Spherical Harmonics added to three.js library, GaussianSplats3D

Mark Kellogg, developer of the 3D Gaussian Splatting three.js library, GaussianSplats3D has released an update to Version .4.0, enabling spherical harmonics

Michael Rubloff

May 13, 2024

GaussianSplats3D

Platforms

Google CloudNeRF: Zip-NeRF and CamP in the Cloud

It doesn't seem like a lot of people know this, but you can run CamP and Zip-NeRF in the cloud, straight through Google and it's actually super easy. It’s called CloudNeRF.

Michael Rubloff

May 8, 2024

Platforms

Nerfstudio adds BioNeRF

Nerfstudio has merged a new method, BioNeRF into their supported models.

Michael Rubloff

May 7, 2024

nerfstudio

Platforms

Scaniverse adds 3DGS Editing Features

Niantic owned Scaniverse has released an update to their app, enabling some editing features for Gaussian Splatting.

Michael Rubloff

Apr 25, 2024

Platforms

SuperSplat adds new Features

PlayCanvas's Super Splat, the online editor and viewer for Gaussian Splatting has released V1.16.0, enabling some new features.

Michael Rubloff

Apr 22, 2024

Super Splat

Platforms

Gauzilla Pro Shows Retail Demo with XGRIDS

Gauzilla has returned, this time giving a preview collaboration with LiDAR based Gaussian Splatting company, XGRIDS.

Michael Rubloff

Apr 18, 2024

Gauzilla Pro

Platforms

OpenSplat adds Mac GPU Acceleration

OpenSplat, which brought Mac training to 3DGS has received a big update, now allowing users to train with MPS backend with GPU acceleration.

Michael Rubloff

Apr 15, 2024

OpenSplat

Platforms

Luma AI Android Released

Native Android support from Luma AI is finally here. Of all the questions about Luma features I get, Android support is routinely at the top of the list.

Michael Rubloff

Apr 10, 2024

Platforms

Postshot Releases V0.3

Postshot is getting a major update with the release of V0.3. With today's rollout, there are a litany of new features aimed at making the user experience stronger.

Michael Rubloff

Apr 5, 2024

Postshot

Platforms

XGRIDS Announces Lixel CyberColor (LCC)

Just last month, XGRIDS announced the Lixel L2 Scanner, capable of creating Gaussian Splatting with LiDAR. Now they are launching Lixel CyberColor (LCC), capable of automatically generating massive 3D scenes with Gaussian Splatting.

Michael Rubloff

Apr 5, 2024

Lixel CyberColor

Platforms

Nerfstudio Releases V1.03

Nerfstudio has quietly released their V1.03 update. This round of updates are mainly comprised of bug fixes and documentation changes, but take a look for yourself.

Michael Rubloff

Apr 3, 2024

nerfstudio

Platforms

Lixel L2: LiDAR Gaussian Splatting from XGRIDS

Zhang is the Sales Director at XGRIDS, a Chinese 3D scanning and LiDAR device manufacturer. He announced the first ever handheld LiDAR scanner, the Lixel L2, capable of creating Gaussian Splatting.

Michael Rubloff

Mar 24, 2024

XGRIDs Lixel L2

Platforms

Scaniverse Introduces Gaussian Splatting

On March 20th, Scaniverse, a company owned by Niantic, announced they have begun offering Gaussian Splatting in-app.

Michael Rubloff

Mar 22, 2024

Scaniverse

Platforms

Gracia VR enables File Sharing

As the transition from beta to version 1.0 nears completion, the Gaussian Splatting VR company, Gracia, has introduced an exciting new feature that will greatly help people share their captures.

Michael Rubloff

Mar 22, 2024

Gracia

Platforms

Volinga Elevates with Desktop Suite Release

In an exciting development for the realms of virtual production, visual effects (VFX), television, and entertainment, Volinga has launched the latest version of its groundbreaking professional Radiance Field desktop suite.

Michael Rubloff

Mar 19, 2024

Volinga

Platforms

Polycam adds 3DGS Features

Earlier this morning, Polycam announced several updates to their Gaussian Splatting method. Polycam fully launched their 3D Gaussian Splatting (3DGS) platform back in November but has since quietly introduced several updates.

Michael Rubloff

Mar 14, 2024

Polycam

Platforms

Kiri Engine adds ability to export 3DGS Mesh

In the version 3.7 update of their app, Kiri Engine has introduced the ability to add mesh generation to new captures or to process 3DGS files.

Michael Rubloff

Mar 1, 2024

Kiri Engine

Platforms

Splatfacto-Big Added to nerfstudio

NerfStudio continues to receive updates to its open-source platform. The platform now supports "Splatfacto-Big" as a third-party method. Splatfacto-Big is an enhanced version of Splatfacto designed to produce higher fidelity outputs.

Michael Rubloff

Feb 27, 2024

nerfstudio

Platforms

Gradio Adds Native Gaussian Splatting with Model3D

Gradio has released V4.19.1, featuring the exciting update that Gaussian Splatting is now natively supported with Model3D.

Michael Rubloff

Feb 18, 2024

gradio

Platforms

GMix.ai Dynamic Gaussian Splatting

GMix.ai, which stands for Generative Mixtures of AI, has unveiled its first preview, revealing the innovative project they've been developing. The San Francisco-based team announced their website launch on Twitter.

Michael Rubloff

Feb 16, 2024

Gmix.ai

Platforms

Postshot releases V0.2

Jawset's beta version of its radiance field platform, Postshot, is receiving a significant update.

Michael Rubloff

Feb 16, 2024

Postshot

Platforms

Polycam Announces $18M Series A

Pasadena based company, Polycam, has announced a fresh round of funding with an $18M Series A, led by Left Lane Capital and Adjacent. This milestone marks a pivotal moment in the company's journey to democratize the realm of 3D content creation, an ambition it has nurtured since its inception three years ago.

Michael Rubloff

Feb 7, 2024

Polycam

Platforms

Kiri Engine to be available on Apple Vision Pro

With the long awaited release of Apple's first foray into virtual reality hardware only days away, we have gotten the first exciting announcement of radiance fields on the device.

Michael Rubloff

Jan 31, 2024

Kiri Engine

Platforms

Portality WebGL2 Gaussian Splat Viewer

With the rapid proliferation of Gaussian Splatting tools and platforms, a new viewer, Portality, emerges. Portality is a cutting-edge WebGL2 implementation viewer for Gaussian Splatting.

Michael Rubloff

Jan 29, 2024

Portality

Platforms

nerfstudio 1.0 and Splatfacto Released

It's a very exciting day! This is the first formal release for nerfstudio since mid September and comes with a ton of updates.

Michael Rubloff

Jan 20, 2024

nerfstudio

Platforms

Luma AI UE 5 Plugin V0.41 Released

Luma has pushed out v0.41 of their Unreal Engine 5 plugin. There are several big features, but I am most excited that it is now listed directly on the Unreal Marketplace. They also have fixed several bugs in the build and significantly reduced build issues.

Michael Rubloff

Jan 16, 2024

Luma AI Unreal Engine

Platforms

Luma AI hiring Summer 2024 Interns

Shortly after announcing their $43M Series B, Luma AI has also opened their intern applications for Summer 2024.

Michael Rubloff

Jan 10, 2024

Luma AI Intern

Platforms

Luma AI Announces $43M Series B and Genie Update

Luma AI has released several important announcements, anchored by a Series B fundraise of $43M led by Andreessen Horowitz, with A16z partner Anjney Midha joining the Luma board.

Michael Rubloff

Jan 9, 2024

Luma AI Series B

Platforms

EasyVolcap: a 4D nerfstudio?

2024 has been ushered in with several announcements overnight. The one that caught my attention the most was EasyVolcap. EasyVolcap is a Pytorch library for accelerating neural volumetric video research.

Michael Rubloff

Jan 2, 2024

EasyVolcap

Platforms

KIRI Engine adds 3DGS Cropping

KIRI Engine, who remains currently the only 3DGS available on Android natively, has pushed out an update over the holidays. They now have the ability to edit your 3DGS files on your Android device, in addition to iOS.

Michael Rubloff

Jan 1, 2024

3DGS Cropping

Platforms

Nebula Cloud Integrates Gaussian Splatting

Just in time for the holidays, Nebula Cloud has unveiled a Gaussian Splatting Workbench that allows users to quickly get up and running with a cloud integration of Gaussian Splatting.

Michael Rubloff

Dec 26, 2023

Nebula Cloud

Platforms

New Radiance Field Platform: Postshot

There's a very interesting new entrant into the radiance field platform world, with Postshot from Jawset. Eliminating the need for complex command lines, Postshot offers an incredibly straightforward and user-friendly experience to begin exploring and creating with radiance fields.

Michael Rubloff

Dec 21, 2023

Postshot

Platforms

Gaussian Splatting Javascript Library gsplat.js Updated

Back in October, we looked at Dylan Ebert's 3DGS viewer, which quickly became a Gaussian Splatting Javascript library, gsplat.js, on Hugging Face. Yesterday, it got a big bump forwards with the release of Update 1.0.

Michael Rubloff

Dec 19, 2023

gsplat.js

Platforms

nerfstudio Gaussian Splatting Soft Launches

The day is finally here! The very long requested feature of nerfstudio Gaussian Splatting has been merged into the main branch of nerfstudio.

Michael Rubloff

Dec 15, 2023

nerfstudio gaussian splatting

Platforms

Kiri Engine Now Allows Local Upload for 3DGS

Kiri Engine, who announced 3DGS native support for Android, has pushed out update V 3.4.0, allowing users to upload video files from their phone.

Michael Rubloff

Dec 14, 2023

Kiri Engine

Platforms

Gracia Releases Open Beta 2

Gracia, who recently launched an open beta VR viewer for 3DGS, has released the second version of their platform.

Michael Rubloff

Dec 11, 2023

Gracia

Platforms

OVER Introduces Gaussian Splatting

There's another exciting new entrant into the world of Gaussian Splatting, OVER.

Michael Rubloff

Dec 11, 2023

OVER

Platforms

Luma-Web: WebGL Library from Luma AI

The world of 3D rendering is evolving rapidly, and the expectations associated with each new development continues to rise. The Luma team are stepping expectations up a notch by unveiling Luma-web, a npm package for rendering photoreal interactive scenes captured by the Luma app.

Michael Rubloff

Dec 6, 2023

Luma-web

Platforms

Looking Glass Go: Holograms X Radiance Fields

In an era where technology constantly reshapes our perception of reality, a groundbreaking innovation is set to transform the way we interact with digital content. On December 5th, 2023, Looking Glass is unveiling its latest creation – Looking Glass Go, a portable holographic display (USB-C) that promises to bring the long-awaited dream of accessible holograms to life.

Michael Rubloff

Dec 5, 2023

Looking Glass Go

Platforms

Gracia: Gaussian Splatting in VR

A Delaware based startup, Gracia, emerged out of nowhere earlier this afternoon with an open Beta to view Gaussian Splats in VR. Gracia is supported on Windows and is downloadable from their website.

Michael Rubloff

Dec 4, 2023

Gracia

Platforms

Volinga AI to Allow Commercial Use of NVOL Files

Spanish based radiance field company, Volinga, has released an exciting update. You are now able to "unlock" your NVOL files for use commercially.

Michael Rubloff

Dec 1, 2023

Volinga

Platforms

Luma Interactive Scenes V1.2 Announced

Luma has rolled out their new update to their Interactive Scenes pipeline, with V1.2.

Michael Rubloff

Nov 27, 2023

Luma Interactive Scenes

Platforms

nerfstudio Introduces 'Nearest Camera' Feature for Enhanced Video Render Fidelity

The nerfstudio team has quietly introduced a new feature that has the potential to enhance the quality of video renders.

Michael Rubloff

Nov 15, 2023

nerfstudio

Platforms

Spline to Support Gaussian Splatting

In a surprising move, another entrant has entered the radiance field fray. This time it's 3D design tool, Spline.

Michael Rubloff

Nov 14, 2023

Spline

Platforms

Polycam Gaussian Splatting out of Beta

Polycam has moved their Gaussian Splatting pipeline out of Beta, with several new exciting announcements and features.

Michael Rubloff

Nov 9, 2023

Polycam Gaussian Splatting

Platforms

PlayCanvas SuperSplat Unveiled

PlayCanvas, a real-time collaborative platform for WebGL and WebXR apps, has launched an open source tool for interacting, viewing, editing, and resaving Gaussian Splats. While the platform is still in beta, there are still a lot of impressive features to try out.

Michael Rubloff

Nov 1, 2023

Super Splat

Platforms

Neuralangelo named Top 200 invention of 2023 by Time Magazine

NVIDIA is back on the Time Magazine Top Inventions list in 2023, with Neuralangelo.

Michael Rubloff

Oct 24, 2023

Time Magazine Neuralangelo

Platforms

3DGS Viewer on Hugging Face Spaces

Dylan Ebert, whose video explaining Gaussian Splatting went viral a couple weeks ago is back with an open source Gaussian Splat viewer on Hugging Face Spaces.

Michael Rubloff

Oct 23, 2023

Hugging Face

Platforms

Luma AI V1.0.2 Released with Magic Reveal

Luma AI has released an update to their mobile app. Since they've introduced Interactive Scenes with 3D Gaussian Splatting as part of their pipeline, people have been obsessing over the fade-in Magic Reveal that is generated when you open a capture.

Michael Rubloff

Oct 23, 2023

Luma AI Android

Platforms

Polycam adds drag and drop .ply Viewer for Gaussian Splatting

The data appears to be rendered locally, so it is not being uploaded to Polycam, meaning that you are not consenting to use it for research purposes or be publicly available. In order to try it out, all you need is a .ply splat file and drag it onto the window, as shown below.

Michael Rubloff

Oct 23, 2023

Polycam

Platforms

Polycam Updates Gaussian Splatting Viewer

Polycam has released an update for its Gaussian Splatting viewer. There's not a ton of information behind what was updated, but I can confirm that they are now supporting spherical harmonics, part of which contributes to more photorealistic outputs.

Michael Rubloff

Oct 19, 2023

Polycam

Platforms

Volinga Introduces Gaussian Splatting

Spanish based Radiance Field company, Volinga AI has now introduced their Gaussian Splatting capability. It's still the same .NVOL file type that they introduced earlier this year, but now it's compatible with 3D Gaussian Splatting.

Michael Rubloff

Oct 10, 2023

Gaussian Splatting|nerfstudio|Unreal Engine|Volinga AI

Platforms

Luma Render Fellowship Announced

In all the excitement from yesterday, Luma had one more surprise for us, announcing the Luma Render Fellowship totaling $100K. The amount will be split upon a few hand selected developers by Luma to help bring 3D to additional platforms.

Michael Rubloff

Oct 4, 2023

Luma Render Fellowship

Platforms

Luma Interactive Scenes Announced: Gaussian Splatting

For the last couple of weeks, the internet has been abuzz with Gaussian Splatting and how NeRFs will be affected by them. Today Luma unveils the newest iteration of the seminal method, Luma Interactive Scenes.

Michael Rubloff

Oct 3, 2023

Luma Interactive Scenes

Platforms

Polycam Adds Gaussian Splatting

For the last year or so, I've been waiting for Polycam to introduce photorealism into their app. Back in 2020, I took hundreds of LiDAR scans, but could never achieve photorealism.

Michael Rubloff

Sep 28, 2023

Polycam

Platforms

Snap NeRF Arrives: MobileR2L

It feels like it was just yesterday that I was talking about large tech companies utilizing NeRFs. That's probably because it was. Well another day, another multi-billion dollar tech company enters the NeRF fray. This time it's Santa Monica based camera application, Snap.

Michael Rubloff

Sep 14, 2023

MobileR2L Snap NeRF

Platforms

NeRFs in After Effects?

Over the last year, we've seen platform after platform begin to support NeRFs. Noticeably missing has been the Adobe suite, but little did we know that Canadian company, BSKL has a closed beta using NeRFs in Adobe After Effects.

Michael Rubloff

Sep 12, 2023

After Effects|NeRF|nerfstudio|Neural Radiance Fields

Platforms

Luma AI hiring Android Developer

One of the more common questions I've received surrounding Luma is can you use it on Android?

Michael Rubloff

Sep 7, 2023

Luma AI Android

Platforms

Runway ML releases NeRF Platform, 3D Captures, in Beta

Seemingly out of nowhere and very quietly, a new NeRF platform has emerged on Runway ML. It is called 3D Captures and it launches with a web viewer in browser.

Michael Rubloff

Sep 1, 2023

Runway ML

Platforms

Neuralangelo Google Colab Added

For those that have been wanting to try Neuralangelo and haven't the chance or ability to do so one of the paper authors, Chen-Hsuan Lin, announced that they have begun offering a Google Colab notebook here.

Michael Rubloff

Aug 28, 2023

neuralangelo

Platforms

NVIDIA Releases Neuralangelo Code

While it was not shown at the conference this year, there were murmurs and questions abound about where Neuralangelo would get its formal release.

Michael Rubloff

Aug 15, 2023

Neuralangelo

Platforms

Volinga AI to present at Production Summit LA

For those heading to Production Summit LA this week, both of the Volinga AI Co-Founders will be giving a presentation alongside the VP of Virtual Production at disguise.

Michael Rubloff

Jul 31, 2023

Production Summit LA

Platforms

Volinga Suite for Desktop Use Announced

Today the Volinga team announced the newest addition to their platform, the first component of the Volinga Suite for Desktop.

Michael Rubloff

Jul 27, 2023

Volinga Suite for Desktop

Platforms

TurboNeRF releases V 0.0.15

Another update from James Perlman, this time for V 0.0.15. The changelog is below!

Michael Rubloff

Jul 17, 2023

TurboNeRF Logo

Platforms

Nerfstudio Command Guide

If you're like me, you have a note saved in a text editor with a bunch of commands, because remembering things can be tough.

Michael Rubloff

Jul 11, 2023

nerfstudio guide

Platforms

TurboNeRF Releases Version 0.0.14

TurboNeRF founder James Perlman continues to push updates out, this time releasing 0.0.14, with a lot of new features.

Michael Rubloff

Jul 7, 2023

TurboNeRF Logo

Platforms

Nerfacto-Huge Quality is on Another Level

The nerfstudio team had recently published nerfacto-big, a beefier, albeit slower version of nerfacto. It took about an hour to train, but it very quickly became my go-to model. The fidelity I was getting was significantly better, which at the end of the day is what's most important to me.

Michael Rubloff

Jun 23, 2023

nerfacto huge

Platforms

Interview with Luma AI Artist in Residence: Martin Nebelong

I recently got to interview the current Luma AI Artist in Residence. Please enjoy the interview in its entirety.

Michael Rubloff

Jun 19, 2023

Martin Nebelong

Platforms

Luma AI Hires Matthew Tancik

In another shocking move, Luma AI has announced the hiring of NeRF founding co-author as well as nerfstudio co-founder Matthew Tancik.

Michael Rubloff

Jun 6, 2023

Luma AI Matt Tancik

Platforms

nerfstudio to present at SIGGRAPH 2023

Professor Angjoo Kanazawa confirmed on her Twitter that they will be presenting nerfstudio as a conference paper at the Los Angeles conference, SIGGRAPH

Michael Rubloff

May 30, 2023

nerfstudio

Platforms

Luma AI Announces V 0.2 of Unreal Engine NeRF Plugin

Michael Rubloff

May 25, 2023

Luma AI Unreal Engine

Platforms

TurboNeRF Releases Version 0.0.11 and 0.0.10

James Perlman released two new updates to TurboNeRF back to back days with 0.0.11 and 0.0.10. See below for the release notes and here for previous versions.

Michael Rubloff

May 2, 2023

TurboNeRF Logo

Platforms

TurboNeRF 0.0.9 Released

James Perlman released version 0.0.9 of TurboNeRF. Since we last covered his progress, there have been several product improvement updates including a higher reconstruction quality, export the dataset, and the cameras are adjustable!

Michael Rubloff

Apr 20, 2023

TurboNeRF Logo

Platforms

Nerfstudio V0.2.0 Released

On their Discord yesterday morning, Matt Tancik announced the new version along with information on the update:

Michael Rubloff

Apr 18, 2023

nerfstudio

Platforms

Nerfstudio Professor Angjoo Kanazawa joins Luma AI as Chief Scientific Advisor

Luma hit the ground running this Monday announcing that Professor Angjoo Kanazawa will be an advisor to the company.

Michael Rubloff

Apr 17, 2023

Professor Angjoo Kanazawa

Platforms

NeRFs in Unreal Engine 5 Alpha and Luma Fields Announced by Luma AI

Luma AI has started April with a bang, announcing a integration of NeRFs in Unreal Engine 5.

Michael Rubloff

Apr 3, 2023

Luma AI Unreal Engine 5

Platforms

Luma AI Announces Video-to-3D API

Luma AI has been pressing the gas for the last two weeks and have been showing no sign of slowing down. Today, they announced a Video-to-3D API for just $1 per scene or object.

Michael Rubloff

Mar 27, 2023

Luma AI Video-to-3D API

Platforms

Luma AI: NeRF in AR now Available

In what is shaping up to be a busy week for Luma, they have made another major announcement! Today they announced for the first time ever, that NeRF is publicly available in augmented reality.

Michael Rubloff

Mar 21, 2023

Luma AI NeRF in AR

Platforms

Preimage.AI releases public beta for Citywide NeRFs

NeRFs are getting bigger, way bigger. Today, Preimage.AI has opened up their platform to the public for beta.

Michael Rubloff

Mar 20, 2023

Preimage.AI

Platforms

Velox XR Announces Instant NGP to Unreal Engine 5

Fresh off the heels of Volinga AI's Volinga Exporter announcement, another company has successfully integrated NeRF into Unreal Engine.

Michael Rubloff

Mar 17, 2023

Velox

Platforms

Volinga Exporter to Unreal Engine with nerfstudio Announced

Today Volinga AI announced the official Volinga Exporter in NeRFstudio that allows for easy conversion to their .NVOL file.

Michael Rubloff

Mar 16, 2023

Volinga Ai and Nerfstudio

Platforms

NeRF in Blender: TurboNeRF Alpha announced by James Perlman

Roughly two months ago, James Perlman called me with an ambitious idea. He was going to build a new NeRF algorithm completely from scratch.

Michael Rubloff

Mar 14, 2023

TurboNeRF

Platforms

Nerfstudio unveils 360 NeRF Video Support

On their Twitter today, Nerfstudio announced version V0.1.19 with the most exciting update that 360 data is now directly supported in NeRFstudio.

Michael Rubloff

Mar 12, 2023

nerfstudio 360 video

Platforms

Taichi AOT shows pre-trained Instant NGP model on iOS

In a Twitter video, Taichi AOT, a domain-specific language embedded in Python, was able to run Instant NGP on iOS.

Michael Rubloff

Mar 10, 2023

Taichi

Platforms

Luma AI Announces Full Volumetric NeRF Rendering in Web Browser

Today on its corporate Twitter, Luma AI has announced that full volumetric NeRF rendering in real-time on the web.

Michael Rubloff

Feb 23, 2023

Luma AI

Platforms

Unreal Engine 5 NeRF filetype .NVOL announced by Volinga AI

Volinga is beginning a streak of NeRF firsts.

Michael Rubloff

Feb 16, 2023

Volinga AI .NVOL

Platforms

Luma AI Announces Free Commercial Licenses for NeRFs

Today on Twitter, Luma AI publicly clarified their stance on commercial applications of their software.

Michael Rubloff

Feb 15, 2023

Luma AI Commercial Usage

Platforms

Instant-NGP adds VR Functionality

Instant NeRF mastermind and NeRF celebrity, Thomas Müller announced on his Linkedin VR functionality into Instant-NGP.

Michael Rubloff

Feb 2, 2023

Instant NGP VR

Platforms

Luma AI begins issuing access to Text to 3D

In a Linkedin post, LumaAI announced that access to their Text to 3D functionality has begun rolling out to an expanded user base.

Michael Rubloff

Jan 29, 2023

Luma Pro

Platforms

nerfstudio Announces Blender VFX integration

In a extremely exciting and long clamored for update, nerfstudio has announced V0.1.16. This contains updates to Scene Cropping, Basic RealityCapture Support, Improved camera path management, and most importantly, a Blender VFX add on.

Michael Rubloff

Jan 27, 2023

nerfstudio Blender

Platforms

New NeRF Platform Volinga.ai Launches with Unreal Engine 5 Support

On January 24th, 2023, Volinga.ai launched on Twitter with a mission of enabling the use of Neural Radiance Fields in 3D pipelines for any use case.

Michael Rubloff

Jan 27, 2023

Volinga AI

Platforms

Luma AI announces NeRF embed ability into websites

On January 19th, 2023, Luma AI announced the ability to embed NeRFs directly into websites.

Michael Rubloff

Jan 20, 2023

Luma AI

Platforms

SmartPixels announces release of NeRFs into product pipeline

On January 11th, 2023, Paris based company, SmartPixels, unveiled a NeRF implementation with NVIDIA and Instant NGP to create high-quality, swiftly scalable photorealistic lifelike 3D products for the retail industry.

Michael Rubloff

Jan 12, 2023

Smart Pixels

Platforms

Luma AI Announces NeRF Mobile Editor

On January 6th, Luma AI announced that users are now able to create custom camera paths of NeRFs that have been captured in app.

Michael Rubloff

Jan 9, 2023

Luma AI Editor

Platforms

Haiper adds NeRF diffuse mesh export to app

Haiper, an AI company that uses machine learning technologies to create 3D reconstructions, has announced that they have added diffuse mesh exporting to their NeRF captures in a Linkedin post today.

Michael Rubloff

Jan 4, 2023

Haiper AI