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aiMotive Brings Relightable Gaussian Splatting to aiSim 6 With PBR Splatting

aiMotive is bringing relightable Gaussian splatting to aiSim 6, using PBR splatting to dynamically relight 3DGS digital twins for automotive simulation without retraining.

Michael Rubloff

Jul 8, 2026

aiSim 6

Platforms

Arrival.Space Version 2026.6 Composites Gaussian Splats into Google 3D Tiles

Arrival.Space 2026.6 adds Google Photorealistic 3D Tiles and a Splat/Tile Cropper to composite Gaussian splats into streamed map data, plus opt-in WebGPU.

Michael Rubloff

Jul 7, 2026

Arrival Space

Platforms

Scaniverse Adds USDZ Export to Splats

Scaniverse now supports USDZ export for Physical AI simulations.

Michael Rubloff

Jul 6, 2026

Niantic Spatial

Platforms

Notch 2026.2 Adds Native Gaussian Splat Import and Rendering

Notch 2026.2 adds native Gaussian splatting import and rendering, treating splats as a lit, deformable, ray-traced object inside its real time GPU renderer.

Michael Rubloff

Jul 6, 2026

Notch One Gaussian Splatting

Platforms

YaGS: Yandex Open Sources a 3DGS Plugin for Unreal Engine 5.5–5.7

YaGS is Yandex's open-source Unreal Engine plugin bringing Gaussian splatting into UE5 levels with correct depth compositing so splats and meshes mutually occlude.

Michael Rubloff

Jul 6, 2026

Platforms

Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting

Nuke 17.1 open beta extends Foundry's 3D Gaussian splatting toolset with animated splats via GeoSequencer, SPLAT file export, splat relighting, and a Hydra 2.0 viewport.

Michael Rubloff

Jul 3, 2026

Nuke 17.1 Beta

Platforms

OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage

OctaneRender 2026.4 adds SPZ v4 Gaussian splat support, cuts splat GPU memory, fixes rendering of 30M+ splat scenes, and brings Neural Radiance Cache to macOS.

Michael Rubloff

Jul 2, 2026

OctaneRender 2026.4

Platforms

fVDB v0.5.0 Turns NVIDIA's Library Into Multi-GPU Gaussian Splatting Stack

NVIDIA has released V0.5 of fVDB, bringing several updates, including multi-GPU gaussian splatting training and rendering stack with gsplat-parity rasterization inside the core.

Michael Rubloff

Jul 2, 2026

NVIDIA Logo

Platforms

Esri Brings 3D Analysis to Gaussian Splat Layers in ArcGIS Maps SDK for JavaScript 5.1

ArcGIS Maps SDK for JavaScript 5.1 adds 3D analysis; shadow, slice, line of sight, and elevation profiles to Gaussian splat layers, moving them toward parity with other 3D layers.

Michael Rubloff

Jun 29, 2026

Esri

Platforms

GSOPs Brings Native Gaussian Splatting to TouchDesigner

GSOPs brings native Gaussian splatting to TouchDesigner, loading and rendering .ply/.spz splats through node operators with particle system and shader effects, in beta now.

Michael Rubloff

Jun 27, 2026

GSOPs TouchDesginer

Platforms

SplatKing 1.1 Adds Single Camera Support

The free gaussian splatting app now works with many more iPhones.

Michael Rubloff

Jun 26, 2026

Gaussian SplatKing

Platforms

COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction

COLMAP 4.1.0 adds Caspar, a GPU bundle adjustment backend up to two orders of magnitude faster than Ceres, plus native equirectangular SfM for 360 captures.

Michael Rubloff

Jun 26, 2026

COLMAP

Platforms

Niantic Spatial Opens the Scaniverse #SplatYourWorld Challenge

Scaniverse #SplatYourWorld is a near global community Gaussian splatting contest running July 2026, judging real-world 3D reconstructions for prizes including a drone and 360 cameras.

Michael Rubloff

Jun 25, 2026

Niantic Spatial

Platforms

The Pixel Lab Ships a 30-Asset Gaussian Splat Gemstones Pack

The Pixel Lab's Gaussian Splat Gemstones pack ships 30 photorealistic .ply gemstone assets.

Michael Rubloff

Jun 25, 2026

The Pixel Lab Gemstones

Platforms

360 Splat Pro v1.4.0 Adds 360 Plus Perspective Camera Fusion for Gaussian Splatting

The paid plugin now supports pairing 360 cameras with additional camera types such as phones and drones.

Michael Rubloff

Jun 24, 2026

360 Splat Pro

Platforms

LichtFeld Studio v0.5.3 Drops Its CUDA Renderer for a Full Vulkan Viewer

LichtFeld Studio v0.5.3 retires its CUDA renderer for a full Vulkan viewer and rasterizer, adds an Asset Manager, RAD export, and 8K Gaussian splatting training.

Michael Rubloff

Jun 24, 2026

LichtFeld Studio

Platforms

RealityScan 2.2 Adds 360 and AMD GPU Support

A new 360 camera workflow has arrived for RealityScan.

Michael Rubloff

Jun 24, 2026

RealityScan 360 Support

Platforms

SpAItial Ships Claude Plugin and Hosted MCP Server for Gaussian Splatting Worlds

SpAItial's Echo world model now runs from chat: a Claude plugin and hosted MCP server generate, edit, and export gaussian splat worlds across MCP-speaking agents.

Michael Rubloff

Jun 23, 2026

Spaitial AI MCP

Platforms

Arnold 7.5.2 Adds 3D Gaussian Splat Rendering and Relighting via New Gaussian Splat Shader

The industry standard renderer has natively added gaussian splatting support.

Michael Rubloff

Jun 23, 2026

Autodesk Arnold gaussian splatting

Platforms

Houdini 22 Makes Gaussian Splats a First Class Citizen: Rigging, Relighting, and Reconstruction

Gaussian splats are one of SideFX's two headline strategic initiatives alongside AI.

Michael Rubloff

Jun 22, 2026

Houdini 22